Overview

Below is an overview of the game during its Alpha stages as the formerly-titled Shards Online.

Overview - Proficiency
Proficiency based skills essentially correlate to your capability or proficiency with an activity.

Overview - Specialization
Specialization improves your effectiveness in a particular area. (In lay terms, proficiency determines your ability to do something, and specialization determines your ability to do it -well-)

Overview - Range (Combat)
= Skill & Skill-List =

As of pre-alpha, skills are capped at a total of 250 points with each skill maxing out at 50.

You can lock as well as reset skills to 0 (zero) by right clicking them in the skills window.

Special Skills [Specialization]
= Tactics = the skill of using environment, gear and enemy behaviour to your advantage(!)

Tactics are classified into:
 * PvE -Tactics (Sustained Dmg + AoE Dmg)
 * PvP -Tactics (Burst Dmg + Evasion)

-> Important: Another Parameter is "Group"... according to your Group and/or the enemy Group, you might need to change your Tactics - maybe even during Combat

General Tactics in Combat
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Basic Tactics

 * Positioning (choose a Playstyle that fits your Weapons)
 * Preparation (be ready! before a fight starts)
 * Movement (moving Targets are harder to hit!)
 * Special Abilities (use them often!)

Advanced Tactics

 * Advantage (First Strike)
 * Prevent Target´s Healing/Regeneration
 * Range (try to outsmart your Target)
 * Effects (make use of them)
 * }

Tactics for Group/Party
When fighting with other comrades, you can fight harder enemies/monsters, plus you can fight more efficient.

BUT, you need to follow some principles to be successful..
 * watch your formation (protect each other)
 * have a strategy for different situation on the battlefield
 * don´t waste resources

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Formation
Play out your individual party members strenghts:
 * Melee Fighters to the Front
 * Ranged Fighters to the Rear/Flank
 * Magic Casters to the Center



Strategy

 * kill dangerous targets first! (priority: healers > casters > ranged > melee)
 * try to focus your teams combat power on 1-2 targets
 * keep your healer in range and alive!
 * stay together (you´re much weaker alone)
 * }

= Abilities (List)=


 * x


 * x


 * x


 * 1) Numbered list item