(→Drops) Tag: Visual edit |
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− | {{Stub}}{{Mob infobox|HP=??|Damage=18-25|XP=10|image=}} |
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+ | {{Mob infobox |
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⚫ | |||
+ | | name = Bandit |
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+ | | image = Bandit Female.jpg |
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+ | | type = Human |
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+ | | hp = 210 |
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+ | | attack = 18-25 |
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+ | | hostile = yes |
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⚫ | |||
⚫ | '''Bandits''' are low-level enemies that spawn in [[Bandit Camp|Bandit Camps]] and roam the [[Zone Security#Wilderness|Wilderness]], usually in groups of 2-3. They can also spawn in small camps throughout Celador (including [[Zone Security#Guarded|Guarded]] areas) with a chest of [[Stolen Goods]] and one of the bandits holding the [[Bandit's Key|key]]. |
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⚫ | |||
− | == |
+ | ==Combat== |
+ | Bandits are melee fighters that have no abilities but use a [[Longsword]] and [[Buckler]]. |
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− | * Bandit Camp Northwest of town. |
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− | + | == Variations == |
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+ | There are currently two variations of Bandits - male and female. Other than appearance, they are functionally identical. |
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− | * Bandit Camp Southwest of town. |
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== Drops == |
== Drops == |
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+ | {{cols|4| |
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− | * Coins (80-120c) |
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+ | * {{Currency2|g=50-100}} |
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− | * Bandages (1-3) |
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+ | * Random [[Potions]] |
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− | {| class="wikitable" |
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+ | * Random low [[Executioner weapon]] |
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− | |+ |
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+ | * Random [[Jewellery]] |
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− | !Item |
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+ | ** Flawed |
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− | !Value |
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+ | * [[Treasure Hunting#Maps|Treasure Maps]] |
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− | |- |
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+ | ** Tattered Treasure Maps |
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⚫ | |||
+ | ** Frayed Treasure Maps |
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− | | |
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+ | * [[Bandage]] |
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− | |- |
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+ | * [[Dagger]] |
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⚫ | |||
⚫ | |||
− | | |
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⚫ | |||
− | |- |
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− | + | * [[Chain Helm]] |
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⚫ | |||
− | | |
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+ | * [[Chain Tunic]] |
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− | |- |
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+ | * [[Scale Leggings]] |
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− | |Chain Torso |
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+ | * [[Scale Helm]] |
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− | | |
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+ | * [[Scale Tunic]] |
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− | |- |
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+ | * [[Torch]] |
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⚫ | |||
+ | * [[Hunting Knife]] |
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− | | |
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⚫ | |||
− | |- |
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+ | * [[Bread]] |
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− | |Mace |
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+ | * [[Ale]] |
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− | | |
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+ | * [[Cooking Pot]] |
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− | |- |
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+ | * [[Hatchet]] |
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− | |Ale |
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+ | * [[Mining Pick]] |
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− | | |
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+ | * [[Fishing Rod]] |
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− | |- |
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+ | Low chance |
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⚫ | |||
+ | * [[Full Plate Helm]] |
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− | | |
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+ | * [[Full Plate Tunic]] |
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⚫ | |||
+ | * [[Full Plate Leggings]] |
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+ | }} |
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+ | |||
⚫ | |||
+ | Bandits can be found across [[Celador]] in random Bandit Camps |
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+ | They can also be found in the follow locations: |
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+ | * [[Bandit Camp]] on the shore of [[Lake Tethys]] |
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+ | |||
== See Also == |
== See Also == |
Latest revision as of 00:28, 8 August 2019
Bandit | |
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Type | Human |
Hostile | Yes |
Taming | N/A |
HP | 210 |
Attack | 18-25 |
Bandits are low-level enemies that spawn in Bandit Camps and roam the Wilderness, usually in groups of 2-3. They can also spawn in small camps throughout Celador (including Guarded areas) with a chest of Stolen Goods and one of the bandits holding the key.
Combat[ | ]
Bandits are melee fighters that have no abilities but use a Longsword and Buckler.
Variations[ | ]
There are currently two variations of Bandits - male and female. Other than appearance, they are functionally identical.
Drops[ | ]
- 50-100
- Random Potions
- Random low Executioner weapon
- Random Jewellery
- Flawed
- Treasure Maps
- Tattered Treasure Maps
- Frayed Treasure Maps
- Bandage
- Dagger
- Longsword
- Buckler
- Chain Helm
- Chain Leggings
- Chain Tunic
- Scale Leggings
- Scale Helm
- Scale Tunic
- Torch
- Hunting Knife
- Apple
- Bread
- Ale
- Cooking Pot
- Hatchet
- Mining Pick
- Fishing Rod
Low chance
Locations[ | ]
Bandits can be found across Celador in random Bandit Camps They can also be found in the follow locations:
- Bandit Camp on the shore of Lake Tethys