Legends of Aria Wiki
Tag: Visual edit
LunaPixu (talk | contribs)
m (Restored missing heading, cleaned up a guide)
 
(48 intermediate revisions by 20 users not shown)
Line 1: Line 1:
  +
{{Version|Early Access v0.8.2}}
{{stub}}
 
{{Version|Beta 0.6.4}}
 
 
[[File:Metalsmith.png|right|Blacksmithing]]
 
[[File:Metalsmith.png|right|Blacksmithing]]
'''Blacksmithing''', previously known as '''Metalsmith''', is a trade [[skill]] and allows creation of metal items using an [[anvil]]. This includes [[weapon]]s, [[armor]], and [[tool]]s. Once the minimum skill requirement to craft an item has been reached, a player can attempt to craft it. However, the probability of success will be dependent on the skill in blacksmithing, so the higher the player's blackmithing skill exceeds the minimum requirement, the more likely the craft will succeed.
+
'''Blacksmithing''', previously known as '''Metalsmith''', is a trade [[skill]] and allows creation of metal items using an [[anvil]]. This includes [[weapons]], [[armor]], and [[tool]]s. Once the minimum skill requirement to craft an item has been reached, a player can attempt to craft it. However, the probability of success will be dependent on the skill in blacksmithing, so the higher the player's blackmithing skill exceeds the minimum requirement, the more likely the craft will succeed.
   
When the player's blacksmithing skill exceeds the minimum requirement for the craft by 50.1%; then the item becomes trivial to to make.
+
When the player's blacksmithing skill exceeds the minimum requirement for crafting something by 25.1 the item becomes trivial to craft.
   
 
== Bonus ==
 
== Bonus ==
Line 10: Line 9:
   
 
Attack, Defense and Durability bonuses are randomly generated, weighted on both your craft skill and the resource used:
 
Attack, Defense and Durability bonuses are randomly generated, weighted on both your craft skill and the resource used:
* Maximum Attack bonus from crafting skill: 30%
+
* Maximum Attack bonus from crafting skill: 50%
* Maximum Defense bonus from crafting skill: 1
+
* Maximum Defense bonus from crafting skill: 3
 
* Maximum Durability bonus from crafting skill: 50
 
* Maximum Durability bonus from crafting skill: 50
* Maximum attack bonus from resource: 70%
+
* Maximum attack bonus from resource: 0%
* Maximum Defense bonus of: 2
+
* Maximum Defense bonus of: 3
 
* Maximum Durability bonus from resource: 200
 
* Maximum Durability bonus from resource: 200
   
Line 23: Line 22:
 
Ore can be acquired through [[mining]].
 
Ore can be acquired through [[mining]].
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
! Name !! Skill !! Materials
+
! Name !! Skill !! Materials !! Requires Recipe?
 
|-
 
|-
| [[Iron]] || 0 ||5 [[Iron Ore]]
+
| [[Iron]] || 0 ||5 [[Iron Ore]] || No
 
|-
 
|-
|Copper
+
|[[Copper]]
 
|20
 
|20
 
|5 [[Copper Ore]]
 
|5 [[Copper Ore]]
  +
| No
 
|-
 
|-
|[[Bronze]]
+
|[[Gold]]
 
|40
 
|40
|5 [[Bronze Ore]]
+
|5 [[Gold Ore]] || No
 
|-
 
|-
|[[Steel]]
+
|[[Cobalt]]
|60
+
|50
|5 [[Steel Ore]]
+
|5 [[Cobalt Ore]] || Yes
 
|-
 
|-
 
|[[Obsidian]]
 
|[[Obsidian]]
|80
+
|60
|5 [[Obsidian Ore]]
+
|5 [[Obsidian Ore]] || Yes
 
|}
 
|}
  +
;Note<nowiki>:</nowiki><br>
  +
If a player's blacksmithing skill is 20 points above minimal skill to smelt ore, one will have a 100% chance to craft an ingot from the ore. However, unlike other crafting skills and stations, players will not see a "Trivial" mark. Akin to trivial crafting, players cannot gain more skill by smelting ore upon reaching this specified threshold. As an example, crafting Gold from Gold ore will not provide skill points once above 60.0
   
 
===Tools===
 
===Tools===
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
! Name !! Skill !! Materials
 
! Name !! Skill !! Materials
!Damage Type
+
!Damage Type !! Requires Recipe?
 
|-
 
|-
 
| [[Hunting Knife]] || 0 || 1 [[Iron]]
 
| [[Hunting Knife]] || 0 || 1 [[Iron]]
  +
|[[Weapons#Bashing|Bashing]] || No
|
 
 
|-
 
|-
| [[Mining Pick]] || 5 || 4 [[Iron]]
+
| [[Mining Pick]] || 5 || 1 [[Iron]]
|[[Weapon#Bashing|Bashing]]
+
|[[Weapons#Bashing|Bashing]] || No
 
|-
 
|-
| [[Shovel]] || 10 || 4 [[Iron]]
+
| [[Shovel]] || 10 ||1 [[Iron]]
  +
|[[Weapons#Bashing|Bashing]] || No
|
 
 
|-
 
|-
| [[Hatchet]] || 10 || 3 [[Iron]]
+
| [[Hatchet]] || 10 ||1 [[Iron]]
  +
|[[Weapons#Slashing|Slashing]]|| No
|[[Weapon#Bashing|Bashing]]
 
 
|-
 
|-
  +
|[[Lockpicks]]
| [[Hammer]] || 10 || 4 [[Iron]]
 
  +
|10
|[[Weapon#Bashing|Bashing]]
 
  +
|1 [[Iron]]
  +
|N/A || Yes
 
|-
 
|-
| [[Cooking Pot]] || 15 || 5 [[Iron]]
+
| [[Cooking Pot]] || 15 ||1 [[Iron]]
  +
|N/A || No
|
 
  +
|-
  +
|[[Engraving Tool]]
  +
|10
  +
|1 [[Iron]]
  +
|N/A || No
 
|}
 
|}
   
 
===Weapons===
 
===Weapons===
The weapons stats can be found on the [[Weapon|weapons]] page.
+
The weapons stats can be found on the [[Weapons]] page.
 
====Bashing====
 
====Bashing====
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
!Weapon
 
!Weapon
  +
!Material
!Prefix
 
 
!Skill Req.
 
!Skill Req.
 
!# Resources
 
!# Resources
  +
! Recipe Required?
 
|-
 
|-
| rowspan="5" |Mace
+
| rowspan="5" |[[Mace]]
 
|Iron
 
|Iron
 
|25
 
|25
| rowspan="5" |3
+
| rowspan="20" |2
  +
| rowspan="5" |No
 
|-
 
|-
 
|Copper
 
|Copper
 
|30
 
|30
 
|-
 
|-
  +
|Gold
|Bronze
 
 
|35
 
|35
 
|-
 
|-
  +
|Cobalt
|Steel
 
 
|40
 
|40
 
|-
 
|-
 
|Obsidian
 
|Obsidian
 
|45
 
|45
  +
 
|-
 
|-
| rowspan="5" |Hammer
+
| rowspan="5" |[[Hammer]]
 
|Iron
 
|Iron
 
|30
 
|30
| rowspan="5" |4
+
| rowspan="5" |Yes
 
|-
 
|-
 
|Copper
 
|Copper
 
|35
 
|35
 
|-
 
|-
  +
|Gold
|Bronze
 
 
|40
 
|40
 
|-
 
|-
  +
|Cobalt
|Steel
 
 
|45
 
|45
 
|-
 
|-
Line 111: Line 123:
 
|50
 
|50
 
|-
 
|-
| rowspan="5" |Maul
+
| rowspan="5" |[[Maul]]
 
|Iron
 
|Iron
 
|35
 
|35
| rowspan="5" |3
+
| rowspan="5" |Yes
 
|-
 
|-
 
|Copper
 
|Copper
 
|40
 
|40
 
|-
 
|-
  +
|Gold
|Bronze
 
 
|45
 
|45
 
|-
 
|-
  +
|Cobalt
|Steel
 
 
|50
 
|50
 
|-
 
|-
Line 128: Line 140:
 
|55
 
|55
 
|-
 
|-
| rowspan="5" |War Mace
+
| rowspan="5" |[[War Mace]]
 
|Iron
 
|Iron
 
|40
 
|40
  +
| rowspan="5" |Yes
|5
 
 
|-
 
|-
 
|Copper
 
|Copper
 
|45
 
|45
| rowspan="4" |4
 
 
|-
 
|-
  +
|Gold
|Bronze
 
 
|50
 
|50
 
|-
 
|-
  +
|Cobalt
|Steel
 
 
|55
 
|55
 
|-
 
|-
Line 146: Line 157:
 
|60
 
|60
 
|-
 
|-
| rowspan="5" |Quarterstaff
+
| rowspan="5" |[[Quarterstaff]]
 
|Iron
 
|Iron
 
|45
 
|45
| rowspan="5" |4
+
| rowspan="10" |3
  +
| rowspan="5" |No
 
|-
 
|-
 
|Copper
 
|Copper
 
|50
 
|50
 
|-
 
|-
  +
|Gold
|Bronze
 
 
|55
 
|55
 
|-
 
|-
  +
|Cobalt
|Steel
 
 
|60
 
|60
 
|-
 
|-
Line 163: Line 175:
 
|65
 
|65
 
|-
 
|-
| rowspan="5" |Warhammer
+
| rowspan="5" |[[Warhammer]]
 
|Iron
 
|Iron
 
|50
 
|50
| rowspan="5" |6
+
| rowspan="5" |Yes
 
|-
 
|-
 
|Copper
 
|Copper
 
|55
 
|55
 
|-
 
|-
  +
|Gold
|Bronze
 
 
|60
 
|60
 
|-
 
|-
  +
|Cobalt
|Steel
 
 
|65
 
|65
 
|-
 
|-
Line 188: Line 200:
 
!# Resources
 
!# Resources
 
|-
 
|-
| rowspan="5" |Pitchfork
+
| rowspan="5" |[[Pitchfork]]
 
|Iron
 
|Iron
 
|35
 
|35
| rowspan="5" |5
+
| rowspan="20" |3
 
|-
 
|-
 
|Copper
 
|Copper
 
|40
 
|40
 
|-
 
|-
  +
|Gold
|Bronze
 
 
|45
 
|45
 
|-
 
|-
  +
|Cobalt
|Steel
 
 
|50
 
|50
 
|-
 
|-
Line 205: Line 217:
 
|55
 
|55
 
|-
 
|-
| rowspan="5" |Vouge
+
| rowspan="5" |[[Voulge]]
 
|Iron
 
|Iron
 
|40
 
|40
| rowspan="5" |6
 
 
|-
 
|-
 
|Copper
 
|Copper
 
|45
 
|45
 
|-
 
|-
  +
|Gold
|Bronze
 
 
|50
 
|50
 
|-
 
|-
  +
|Cobalt
|Steel
 
 
|55
 
|55
 
|-
 
|-
Line 222: Line 233:
 
|60
 
|60
 
|-
 
|-
| rowspan="5" |Spear
+
| rowspan="5" |[[Spear]]
 
|Iron
 
|Iron
 
|45
 
|45
| rowspan="5" |4
 
 
|-
 
|-
 
|Copper
 
|Copper
 
|50
 
|50
 
|-
 
|-
  +
|Gold
|Bronze
 
 
|55
 
|55
 
|-
 
|-
  +
|Cobalt
|Steel
 
 
|60
 
|60
 
|-
 
|-
Line 239: Line 249:
 
|65
 
|65
 
|-
 
|-
| rowspan="5" |Halberd
+
| rowspan="5" |[[Halberd]]
 
|Iron
 
|Iron
 
|50
 
|50
| rowspan="5" |7
 
 
|-
 
|-
 
|Copper
 
|Copper
 
|55
 
|55
 
|-
 
|-
  +
|Gold
|Bronze
 
 
|60
 
|60
 
|-
 
|-
  +
|Cobalt
|Steel
 
 
|65
 
|65
 
|-
 
|-
Line 264: Line 273:
 
!# Resources
 
!# Resources
 
|-
 
|-
| rowspan="5" |Dagger
+
| rowspan="5" |[[Dagger]]
 
|Iron
 
|Iron
 
|0
 
|0
| rowspan="20" |2
+
| rowspan="20" |1
 
|-
 
|-
 
|Copper
 
|Copper
 
|5
 
|5
 
|-
 
|-
  +
|Gold
|Bronze
 
 
|10
 
|10
 
|-
 
|-
  +
|Cobalt
|Steel
 
 
|15
 
|15
 
|-
 
|-
Line 281: Line 290:
 
|20
 
|20
 
|-
 
|-
| rowspan="5" |Kryss
+
| rowspan="5" |[[Kryss]]
 
|Iron
 
|Iron
 
|5
 
|5
Line 288: Line 297:
 
|10
 
|10
 
|-
 
|-
  +
|Gold
|Bronze
 
 
|15
 
|15
 
|-
 
|-
  +
|Cobalt
|Steel
 
 
|20
 
|20
 
|-
 
|-
Line 297: Line 306:
 
|25
 
|25
 
|-
 
|-
| rowspan="5" |Poniard
+
| rowspan="5" |[[Poniard]]
 
|Iron
 
|Iron
 
|10
 
|10
Line 304: Line 313:
 
|15
 
|15
 
|-
 
|-
  +
|Gold
|Bronze
 
 
|20
 
|20
 
|-
 
|-
  +
|Cobalt
|Steel
 
 
|25
 
|25
 
|-
 
|-
Line 313: Line 322:
 
|30
 
|30
 
|-
 
|-
| rowspan="5" |Bone Dagger
+
| rowspan="5" |[[Bone Dagger]]
 
|Iron
 
|Iron
 
|15
 
|15
Line 320: Line 329:
 
|20
 
|20
 
|-
 
|-
  +
|Gold
|Bronze
 
 
|25
 
|25
 
|-
 
|-
  +
|Cobalt
|Steel
 
 
|30
 
|30
 
|-
 
|-
Line 337: Line 346:
 
!# Resources
 
!# Resources
 
|-
 
|-
| rowspan="5" |Longsword
+
| rowspan="5" |[[Longsword]]
 
|Iron
 
|Iron
 
|15
 
|15
| rowspan="5" |3
+
| rowspan="20" |2
 
|-
 
|-
 
|Copper
 
|Copper
 
|20
 
|20
 
|-
 
|-
  +
|Gold
|Bronze
 
 
|25
 
|25
 
|-
 
|-
  +
|Cobalt
|Steel
 
 
|30
 
|30
 
|-
 
|-
Line 354: Line 363:
 
|35
 
|35
 
|-
 
|-
| rowspan="5" |Broadsword
+
| rowspan="5" |[[Broadsword]]
 
|Iron
 
|Iron
 
|20
 
|20
| rowspan="5" |4
 
 
|-
 
|-
 
|Copper
 
|Copper
 
|25
 
|25
 
|-
 
|-
  +
|Gold
|Bronze
 
 
|30
 
|30
 
|-
 
|-
  +
|Cobalt
|Steel
 
 
|35
 
|35
 
|-
 
|-
Line 371: Line 379:
 
|40
 
|40
 
|-
 
|-
| rowspan="5" |Saber
+
| rowspan="5" |[[Saber]]
 
|Iron
 
|Iron
 
|25
 
|25
| rowspan="5" |3
 
 
|-
 
|-
 
|Copper
 
|Copper
 
|30
 
|30
 
|-
 
|-
  +
|Gold
|Bronze
 
 
|35
 
|35
 
|-
 
|-
  +
|Cobalt
|Steel
 
 
|40
 
|40
 
|-
 
|-
Line 388: Line 395:
 
|45
 
|45
 
|-
 
|-
| rowspan="5" |Katana
+
| rowspan="5" |[[Katana]]
 
|Iron
 
|Iron
 
|30
 
|30
| rowspan="5" |3
 
 
|-
 
|-
 
|Copper
 
|Copper
 
|35
 
|35
 
|-
 
|-
  +
|Gold
|Bronze
 
 
|40
 
|40
 
|-
 
|-
  +
|Cobalt
|Steel
 
 
|45
 
|45
 
|-
 
|-
Line 405: Line 411:
 
|50
 
|50
 
|-
 
|-
| rowspan="5" |Great Axe
+
| rowspan="5" |[[Great Axe]]
 
|Iron
 
|Iron
 
|35
 
|35
| rowspan="5" |5
+
| rowspan="10" |3
 
|-
 
|-
 
|Copper
 
|Copper
 
|40
 
|40
 
|-
 
|-
  +
|Gold
|Bronze
 
 
|45
 
|45
 
|-
 
|-
  +
|Cobalt
|Steel
 
 
|50
 
|50
 
|-
 
|-
Line 422: Line 428:
 
|55
 
|55
 
|-
 
|-
| rowspan="5" |Long Axe
+
| rowspan="5" |[[Large Axe]]
 
|Iron
 
|Iron
 
|40
 
|40
| rowspan="5" |4
 
 
|-
 
|-
 
|Copper
 
|Copper
 
|45
 
|45
 
|-
 
|-
  +
|Gold
|Bronze
 
 
|50
 
|50
 
|-
 
|-
  +
|Cobalt
|Steel
 
 
|55
 
|55
 
|-
 
|-
 
|Obsidian
 
|Obsidian
 
|60
 
|60
|}
 
 
===Shields===
 
{| class="wikitable sortable"
 
!Shield
 
!Prefix
 
!Skill Req.
 
!# Resources
 
|-
 
| rowspan="5" |Buckler
 
|Iron
 
|45
 
| rowspan="5" |2
 
|-
 
|Copper
 
|50
 
|-
 
|Bronze
 
|55
 
|-
 
|Steel
 
|60
 
|-
 
|Obsidian
 
|65
 
|-
 
| rowspan="5" |Small Shield
 
|Iron
 
|50
 
| rowspan="5" |3
 
|-
 
|Copper
 
|55
 
|-
 
|Bronze
 
|60
 
|-
 
|Steel
 
|65
 
|-
 
|Obsidian
 
|70
 
|-
 
| rowspan="5" |Curved Shield
 
|Iron
 
|55
 
| rowspan="5" |4
 
|-
 
|Copper
 
|60
 
|-
 
|Bronze
 
|65
 
|-
 
|Steel
 
|70
 
|-
 
|Obsidian
 
|75
 
|-
 
| rowspan="5" |Kite Shield
 
|Iron
 
|60
 
| rowspan="5" |5
 
|-
 
|Copper
 
|65
 
|-
 
|Bronze
 
|70
 
|-
 
|Steel
 
|75
 
|-
 
|Obsidian
 
|80
 
 
|}
 
|}
   
Line 526: Line 455:
 
!# Resources
 
!# Resources
 
|-
 
|-
| rowspan="5" |Chain Helm
+
| rowspan="5" |[[Chain Helm]]
 
|Iron
 
|Iron
 
|40
 
|40
| rowspan="5" |4
+
| rowspan="5" |1
 
|-
 
|-
 
|Copper
 
|Copper
 
|45
 
|45
 
|-
 
|-
  +
|Gold
|Bronze
 
 
|50
 
|50
 
|-
 
|-
  +
|Cobalt
|Steel
 
 
|55
 
|55
 
|-
 
|-
Line 543: Line 472:
 
|60
 
|60
 
|-
 
|-
| rowspan="5" |Scale Helm
+
| rowspan="5" |[[Scale Helm]]
 
|Iron
 
|Iron
 
|49
 
|49
| rowspan="5" |6
+
| rowspan="5" |2
 
|-
 
|-
 
|Copper
 
|Copper
 
|54
 
|54
 
|-
 
|-
  +
|Gold
|Bronze
 
 
|59
 
|59
 
|-
 
|-
  +
|Cobalt
|Steel
 
 
|64
 
|64
 
|-
 
|-
Line 560: Line 489:
 
|69
 
|69
 
|-
 
|-
| rowspan="5" |Full Plate Helm
+
| rowspan="5" |[[Full Plate Helm]]
 
|Iron
 
|Iron
 
|58
 
|58
| rowspan="5" |8
+
| rowspan="5" |3
 
|-
 
|-
 
|Copper
 
|Copper
 
|63
 
|63
 
|-
 
|-
  +
|Gold
|Bronze
 
 
|68
 
|68
 
|-
 
|-
  +
|Cobalt
|Steel
 
 
|73
 
|73
 
|-
 
|-
Line 585: Line 514:
 
!# Resources
 
!# Resources
 
|-
 
|-
| rowspan="5" |Chain Leggings
+
| rowspan="5" |[[Chain Leggings]]
 
|Iron
 
|Iron
 
|43
 
|43
| rowspan="5" |6
+
| rowspan="5" |3
 
|-
 
|-
 
|Copper
 
|Copper
 
|48
 
|48
 
|-
 
|-
  +
|Gold
|Bronze
 
 
|53
 
|53
 
|-
 
|-
  +
|Cobalt
|Steel
 
 
|58
 
|58
 
|-
 
|-
Line 602: Line 531:
 
|63
 
|63
 
|-
 
|-
| rowspan="5" |Scale Leggings
+
| rowspan="5" |[[Scale Leggings]]
 
|Iron
 
|Iron
 
|52
 
|52
| rowspan="5" |8
+
| rowspan="5" |4
 
|-
 
|-
 
|Copper
 
|Copper
 
|57
 
|57
 
|-
 
|-
  +
|Gold
|Bronze
 
 
|62
 
|62
 
|-
 
|-
  +
|Cobalt
|Steel
 
 
|67
 
|67
 
|-
 
|-
Line 619: Line 548:
 
|72
 
|72
 
|-
 
|-
| rowspan="5" |Full Plate Leggings
+
| rowspan="5" |[[Full Plate Leggings]]
 
|Iron
 
|Iron
 
|61
 
|61
| rowspan="5" |10
+
| rowspan="5" |5
 
|-
 
|-
 
|Copper
 
|Copper
 
|66
 
|66
 
|-
 
|-
  +
|Gold
|Bronze
 
 
|71
 
|71
 
|-
 
|-
  +
|Cobalt
|Steel
 
 
|76
 
|76
 
|-
 
|-
Line 644: Line 573:
 
!# Resources
 
!# Resources
 
|-
 
|-
| rowspan="5" |Chain Tunic
+
| rowspan="5" |[[Chain Tunic]]
 
|Iron
 
|Iron
 
|46
 
|46
| rowspan="5" |6
+
| rowspan="5" |3
 
|-
 
|-
 
|Copper
 
|Copper
 
|51
 
|51
 
|-
 
|-
  +
|Gold
|Bronze
 
 
|56
 
|56
 
|-
 
|-
  +
|Cobalt
|Steel
 
 
|61
 
|61
 
|-
 
|-
  +
|Obsidian
|66
 
 
|66
 
|66
 
|-
 
|-
| rowspan="5" |Scale Tunic
+
| rowspan="5" |[[Scale Tunic]]
 
|Iron
 
|Iron
 
|55
 
|55
| rowspan="5" |8
+
| rowspan="5" |4
 
|-
 
|-
 
|Copper
 
|Copper
 
|60
 
|60
 
|-
 
|-
  +
|Gold
|Bronze
 
 
|65
 
|65
 
|-
 
|-
  +
|Cobalt
|Steel
 
 
|70
 
|70
 
|-
 
|-
Line 678: Line 607:
 
|75
 
|75
 
|-
 
|-
| rowspan="5" |Full Plate Tunic
+
| rowspan="5" |[[Full Plate Tunic]]
 
|Iron
 
|Iron
 
|64
 
|64
| rowspan="5" |10
+
| rowspan="5" |5
 
|-
 
|-
 
|Copper
 
|Copper
 
|69
 
|69
 
|-
 
|-
  +
|Gold
|Bronze
 
 
|74
 
|74
 
|-
 
|-
  +
|Cobalt
|Steel
 
 
|79
 
|79
 
|-
 
|-
Line 696: Line 625:
 
|}
 
|}
   
===Furnishings===
+
== NPC Trainers ==
  +
The following NPCs can train your blacksmithing skill to 30 for {{currency2|s=3}}:
  +
* [[Adam]] ([[Helm]])
  +
* [[Adam]] ([[Oasis]])
  +
* [[Bruce]] ([[Black Forest Outpost]])
  +
* [[Justin (Metalsmith)]] ([[Pyros Landing]])
  +
* [[Samogh]] ([[Eldeir Village]])
  +
  +
==Training Guides==
  +
'''Quick Guide'''
  +
*From 15 to 40 skill points, craft cooking pots (costs 1 ingot per attempt)
  +
*Craft iron maces from 40 to 50 (costs 2 iron ingots per attempt)
  +
*Craft chain helms from 50 to 65 (costs 1 iron ingot per attempt)
  +
*From 65 to 70, craft copper chain helms (costs of 1 copper ingot per attempt)
  +
*From 70 to 75, craft gold chain helms (costs 1 gold ingot per attempt)
  +
*From 75 to 80, craft cobalt chain helms (costs 1 cobalt ingot per attempt)
  +
*From 80 to 85, craft obsidian chain helms (costs 1 obsidian ingot per attempt)
  +
*From 85 to 88, craft obsidian chain leggings (costs 3 obsidian ingots per attempt)
  +
*From 88 to 91, craft obsidian chain tunics (costs 3 obsidian ingots per attempt)
  +
*From 91 to 100, craft obsidian full plate helms (costs 3 obsidian ingots per attempt)
  +
<hr>
  +
'''Full Guide'''
  +
  +
This guide will help you raise your crafting skill to 100.
  +
* If your skill is below 30.0 it's recommended that you purchase training from a [[NPC Trainers|NPC Trainer]] for {{Currency2|g=300}}, which will put your crafting skill to 30.0 and save you time and resources.
  +
  +
* A general rule of thumb is to craft items which required skill is between 5.0 and 15.0 skill points below your current skill.<br>You're able to gain skill on any item which isn't [[Crafting#Trivial crafting|Trivial]] to make, meaning you have 100% chance to craft the item. An item will start to get [[Crafting#Trivial crafting|Trivial]] when your crafting skill is 25.1 points above the required skill level.<br>To save on resources, craft the cheapest item within this skill span.
  +
  +
* During your crafting sessions you should at all times check available work orders, since these will grant you some resources, money and recipes.<br>They're also a great way to clear out your storage space from the abundance of crafted items you'll be getting.
  +
  +
* Another suggestion is to craft whatever items you're able to sell to other players at a profit, compare how often you're able to craft the item and the cost of the resource to the worth of the item.
  +
  +
* After [[Early Access v0.9.0]], it is no longer possible to GM blacksmithing from only smelting ore, so those values have been added to the main table.
  +
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
  +
!Crafted Item
! Name !! Type !! Skill !! Materials
 
  +
!Metal Used
  +
!Crafting Gain Range
 
|-
 
|-
  +
| colspan="2"| Purchase from trainer || 0-30
| [[Candelabra Short]] || Lighting || 5 || 1 [[Iron]]
 
  +
|-
  +
|[[Iron]]
  +
|[[Iron Ore]]
  +
|0 - 30
  +
|-
  +
|[[Mining Pick]]
  +
|[[Iron]]
  +
|10 - 15
  +
|-
  +
|[[Hatchet]]
  +
|[[Iron]]
  +
|15 - 20
  +
|-
  +
|[[Cooking Pot]]
  +
|[[Iron]]
  +
|20 - 25
  +
|-
  +
|[[Longsword]]
  +
|[[Iron]]
  +
|25 - 35
  +
|-
  +
|[[Mace]]
  +
|[[Iron]]
  +
|35 - 40
  +
|-
  +
|[[Copper]]
  +
|[[Copper Ore]]
  +
|20 - 45
  +
|-
  +
|[[Katana]]
  +
|[[Iron]]
  +
|40 - 45
  +
|-
  +
|[[Pitchfork]]
  +
|[[Iron]]
  +
|45 - 50
  +
|-
  +
|[[Chain Helm]]
  +
|[[Iron]]
  +
|50 - 60
  +
|-
  +
|[[Gold]]
  +
|[[Gold Ore]]
  +
|40 - 65
  +
|-
  +
|[[Scale Helm]]
  +
|[[Iron]]
  +
|60 - 70
  +
|-
  +
|[[Cobalt]]
  +
|[[Cobalt Ore]]
  +
|50 - 70
  +
|-
  +
|[[Full Plate Leggings]]
  +
|[[Iron]]
  +
|70 - 80
  +
|-
  +
|[[Obsidian]]
  +
|[[Obsidian Ore]]
  +
|75 - 85
  +
|-
  +
|[[Full Plate Tunic]]
  +
|[[Copper]]
  +
|80 - 90
  +
|-
  +
|[[Full Plate Helm]]
  +
|[[Cobalt]]
  +
|86 - 90
  +
|-
  +
|[[Full Plate Leggings]]
  +
|[[Cobalt]]
  +
|90 - 100
 
|}
 
|}
 
   
 
{{Skill nav}}
 
{{Skill nav}}

Latest revision as of 14:06, 9 October 2019


The information in this article is up-to-date as of version Early Access v0.8.2.

Blacksmithing

Blacksmithing, previously known as Metalsmith, is a trade skill and allows creation of metal items using an anvil. This includes weapons, armor, and tools. Once the minimum skill requirement to craft an item has been reached, a player can attempt to craft it. However, the probability of success will be dependent on the skill in blacksmithing, so the higher the player's blackmithing skill exceeds the minimum requirement, the more likely the craft will succeed.

When the player's blacksmithing skill exceeds the minimum requirement for crafting something by 25.1 the item becomes trivial to craft.

Bonus[ | ]

Weapons and Armors that are crafted will get a bonus.

Attack, Defense and Durability bonuses are randomly generated, weighted on both your craft skill and the resource used:

  • Maximum Attack bonus from crafting skill: 50%
  • Maximum Defense bonus from crafting skill: 3
  • Maximum Durability bonus from crafting skill: 50
  • Maximum attack bonus from resource: 0%
  • Maximum Defense bonus of: 3
  • Maximum Durability bonus from resource: 200

Crafted items[ | ]

The following items can be crafted. It is highly likely these items will change by launch.

Resources[ | ]

Ore can be acquired through mining.

Name Skill Materials Requires Recipe?
Iron 0 5 Iron Ore No
Copper 20 5 Copper Ore No
Gold 40 5 Gold Ore No
Cobalt 50 5 Cobalt Ore Yes
Obsidian 60 5 Obsidian Ore Yes
Note:

If a player's blacksmithing skill is 20 points above minimal skill to smelt ore, one will have a 100% chance to craft an ingot from the ore. However, unlike other crafting skills and stations, players will not see a "Trivial" mark. Akin to trivial crafting, players cannot gain more skill by smelting ore upon reaching this specified threshold. As an example, crafting Gold from Gold ore will not provide skill points once above 60.0

Tools[ | ]

Name Skill Materials Damage Type Requires Recipe?
Hunting Knife 0 1 Iron Bashing No
Mining Pick 5 1 Iron Bashing No
Shovel 10 1 Iron Bashing No
Hatchet 10 1 Iron Slashing No
Lockpicks 10 1 Iron N/A Yes
Cooking Pot 15 1 Iron N/A No
Engraving Tool 10 1 Iron N/A No

Weapons[ | ]

The weapons stats can be found on the Weapons page.

Bashing[ | ]

Weapon Material Skill Req. # Resources Recipe Required?
Mace Iron 25 2 No
Copper 30
Gold 35
Cobalt 40
Obsidian 45
Hammer Iron 30 Yes
Copper 35
Gold 40
Cobalt 45
Obsidian 50
Maul Iron 35 Yes
Copper 40
Gold 45
Cobalt 50
Obsidian 55
War Mace Iron 40 Yes
Copper 45
Gold 50
Cobalt 55
Obsidian 60
Quarterstaff Iron 45 3 No
Copper 50
Gold 55
Cobalt 60
Obsidian 65
Warhammer Iron 50 Yes
Copper 55
Gold 60
Cobalt 65
Obsidian 70

Lancing[ | ]

Weapon Prefix Skill Req. # Resources
Pitchfork Iron 35 3
Copper 40
Gold 45
Cobalt 50
Obsidian 55
Voulge Iron 40
Copper 45
Gold 50
Cobalt 55
Obsidian 60
Spear Iron 45
Copper 50
Gold 55
Cobalt 60
Obsidian 65
Halberd Iron 50
Copper 55
Gold 60
Cobalt 65
Obsidian 70

Piercing[ | ]

Weapon Prefix Skill Req. # Resources
Dagger Iron 0 1
Copper 5
Gold 10
Cobalt 15
Obsidian 20
Kryss Iron 5
Copper 10
Gold 15
Cobalt 20
Obsidian 25
Poniard Iron 10
Copper 15
Gold 20
Cobalt 25
Obsidian 30
Bone Dagger Iron 15
Copper 20
Gold 25
Cobalt 30
Obsidian 35

Slashing[ | ]

Weapon Prefix Skill Req. # Resources
Longsword Iron 15 2
Copper 20
Gold 25
Cobalt 30
Obsidian 35
Broadsword Iron 20
Copper 25
Gold 30
Cobalt 35
Obsidian 40
Saber Iron 25
Copper 30
Gold 35
Cobalt 40
Obsidian 45
Katana Iron 30
Copper 35
Gold 40
Cobalt 45
Obsidian 50
Great Axe Iron 35 3
Copper 40
Gold 45
Cobalt 50
Obsidian 55
Large Axe Iron 40
Copper 45
Gold 50
Cobalt 55
Obsidian 60

Armor[ | ]

You can blacksmith heavy armors, see stats in Armor#Heavy armor

Head[ | ]

Helm Prefix Skill Req. # Resources
Chain Helm Iron 40 1
Copper 45
Gold 50
Cobalt 55
Obsidian 60
Scale Helm Iron 49 2
Copper 54
Gold 59
Cobalt 64
Obsidian 69
Full Plate Helm Iron 58 3
Copper 63
Gold 68
Cobalt 73
Obsidian 78

Legs[ | ]

Legs Prefix Skill Req. # Resources
Chain Leggings Iron 43 3
Copper 48
Gold 53
Cobalt 58
Obsidian 63
Scale Leggings Iron 52 4
Copper 57
Gold 62
Cobalt 67
Obsidian 72
Full Plate Leggings Iron 61 5
Copper 66
Gold 71
Cobalt 76
Obsidian 81

Torso[ | ]

Torso Prefix Skill Req. # Resources
Chain Tunic Iron 46 3
Copper 51
Gold 56
Cobalt 61
Obsidian 66
Scale Tunic Iron 55 4
Copper 60
Gold 65
Cobalt 70
Obsidian 75
Full Plate Tunic Iron 64 5
Copper 69
Gold 74
Cobalt 79
Obsidian 84

NPC Trainers[ | ]

The following NPCs can train your blacksmithing skill to 30 for 3 Silver:

Training Guides[ | ]

Quick Guide

  • From 15 to 40 skill points, craft cooking pots (costs 1 ingot per attempt)
  • Craft iron maces from 40 to 50 (costs 2 iron ingots per attempt)
  • Craft chain helms from 50 to 65 (costs 1 iron ingot per attempt)
  • From 65 to 70, craft copper chain helms (costs of 1 copper ingot per attempt)
  • From 70 to 75, craft gold chain helms (costs 1 gold ingot per attempt)
  • From 75 to 80, craft cobalt chain helms (costs 1 cobalt ingot per attempt)
  • From 80 to 85, craft obsidian chain helms (costs 1 obsidian ingot per attempt)
  • From 85 to 88, craft obsidian chain leggings (costs 3 obsidian ingots per attempt)
  • From 88 to 91, craft obsidian chain tunics (costs 3 obsidian ingots per attempt)
  • From 91 to 100, craft obsidian full plate helms (costs 3 obsidian ingots per attempt)

Full Guide

This guide will help you raise your crafting skill to 100.

  • If your skill is below 30.0 it's recommended that you purchase training from a NPC Trainer for 300 Gold, which will put your crafting skill to 30.0 and save you time and resources.
  • A general rule of thumb is to craft items which required skill is between 5.0 and 15.0 skill points below your current skill.
    You're able to gain skill on any item which isn't Trivial to make, meaning you have 100% chance to craft the item. An item will start to get Trivial when your crafting skill is 25.1 points above the required skill level.
    To save on resources, craft the cheapest item within this skill span.
  • During your crafting sessions you should at all times check available work orders, since these will grant you some resources, money and recipes.
    They're also a great way to clear out your storage space from the abundance of crafted items you'll be getting.
  • Another suggestion is to craft whatever items you're able to sell to other players at a profit, compare how often you're able to craft the item and the cost of the resource to the worth of the item.
  • After Early Access v0.9.0, it is no longer possible to GM blacksmithing from only smelting ore, so those values have been added to the main table.
Crafted Item Metal Used Crafting Gain Range
Purchase from trainer 0-30
Iron Iron Ore 0 - 30
Mining Pick Iron 10 - 15
Hatchet Iron 15 - 20
Cooking Pot Iron 20 - 25
Longsword Iron 25 - 35
Mace Iron 35 - 40
Copper Copper Ore 20 - 45
Katana Iron 40 - 45
Pitchfork Iron 45 - 50
Chain Helm Iron 50 - 60
Gold Gold Ore 40 - 65
Scale Helm Iron 60 - 70
Cobalt Cobalt Ore 50 - 70
Full Plate Leggings Iron 70 - 80
Obsidian Obsidian Ore 75 - 85
Full Plate Tunic Copper 80 - 90
Full Plate Helm Cobalt 86 - 90
Full Plate Leggings Cobalt 90 - 100