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[[File:Metalsmith.png|right|Blacksmithing]] |
[[File:Metalsmith.png|right|Blacksmithing]] |
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'''Blacksmithing''', previously known as '''Metalsmith''', is a trade [[skill]] and allows creation of metal items using an [[anvil]]. This includes [[weapons]], [[armor]], and [[tool]]s. Once the minimum skill requirement to craft an item has been reached, a player can attempt to craft it. However, the probability of success will be dependent on the skill in blacksmithing, so the higher the player's blackmithing skill exceeds the minimum requirement, the more likely the craft will succeed. |
'''Blacksmithing''', previously known as '''Metalsmith''', is a trade [[skill]] and allows creation of metal items using an [[anvil]]. This includes [[weapons]], [[armor]], and [[tool]]s. Once the minimum skill requirement to craft an item has been reached, a player can attempt to craft it. However, the probability of success will be dependent on the skill in blacksmithing, so the higher the player's blackmithing skill exceeds the minimum requirement, the more likely the craft will succeed. |
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− | When the player's blacksmithing skill exceeds the minimum requirement for crafting something by 25.1 the item becomes trivial |
+ | When the player's blacksmithing skill exceeds the minimum requirement for crafting something by 25.1 the item becomes trivial to craft. |
== Bonus == |
== Bonus == |
Revision as of 15:35, 26 September 2019
The information in this article is up-to-date as of version Early Access v0.8.2 |
Blacksmithing, previously known as Metalsmith, is a trade skill and allows creation of metal items using an anvil. This includes weapons, armor, and tools. Once the minimum skill requirement to craft an item has been reached, a player can attempt to craft it. However, the probability of success will be dependent on the skill in blacksmithing, so the higher the player's blackmithing skill exceeds the minimum requirement, the more likely the craft will succeed.
When the player's blacksmithing skill exceeds the minimum requirement for crafting something by 25.1 the item becomes trivial to craft.
Bonus
Weapons and Armors that are crafted will get a bonus.
Attack, Defense and Durability bonuses are randomly generated, weighted on both your craft skill and the resource used:
- Maximum Attack bonus from crafting skill: 30%
- Maximum Defense bonus from crafting skill: 1
- Maximum Durability bonus from crafting skill: 50
- Maximum attack bonus from resource: 70%
- Maximum Defense bonus of: 2
- Maximum Durability bonus from resource: 200
Crafted items
The following items can be crafted. It is highly likely these items will change by launch.
Resources
Ore can be acquired through mining.
Name | Skill | Materials | Requires Recipe? |
---|---|---|---|
Iron | 0 | 5 Iron Ore | No |
Copper | 20 | 5 Copper Ore | No |
Gold | 40 | 5 Gold Ore | No |
Cobalt | 50 | 5 Cobalt Ore | Yes |
Obsidian | 60 | 5 Obsidian Ore | Yes |
- Note:
If a player's blacksmithing skill is 20 points above minimal skill to smelt ore, one will have a 100% chance to craft an ingot from the ore. However, unlike other crafting skills and stations, players will not see a "Trivial" mark. Akin to trivial crafting, players cannot gain more skill by smelting ore upon reaching this specified threshold. As an example, crafting Gold from Gold ore will not provide skill points once above 60.0
Tools
Name | Skill | Materials | Damage Type | Requires Recipe? |
---|---|---|---|---|
Hunting Knife | 0 | 1 Iron | Bashing | No |
Mining Pick | 5 | 1 Iron | Bashing | No |
Shovel | 10 | 1 Iron | Bashing | No |
Hatchet | 10 | 1 Iron | Bashing | No |
Lockpicks | 10 | 1 Iron | N/A | Yes |
Cooking Pot | 15 | 1 Iron | N/A | No |
Engraving Tool | 10 | 1 Iron | N/A | No |
Weapons
The weapons stats can be found on the Weapons page.
Bashing
Weapon | Material | Skill Req. | # Resources | Recipe Required? |
---|---|---|---|---|
Mace | Iron | 25 | 2 | No |
Copper | 30 | |||
Gold | 35 | |||
Cobalt | 40 | |||
Obsidian | 45 | |||
Hammer | Iron | 30 | Yes | |
Copper | 35 | |||
Gold | 40 | |||
Cobalt | 45 | |||
Obsidian | 50 | |||
Maul | Iron | 35 | Yes | |
Copper | 40 | |||
Gold | 45 | |||
Cobalt | 50 | |||
Obsidian | 55 | |||
War Mace | Iron | 40 | Yes | |
Copper | 45 | |||
Gold | 50 | |||
Cobalt | 55 | |||
Obsidian | 60 | |||
Quarterstaff | Iron | 45 | 3 | No |
Copper | 50 | |||
Gold | 55 | |||
Cobalt | 60 | |||
Obsidian | 65 | |||
Warhammer | Iron | 50 | Yes | |
Copper | 55 | |||
Gold | 60 | |||
Cobalt | 65 | |||
Obsidian | 70 |
Lancing
Weapon | Prefix | Skill Req. | # Resources |
---|---|---|---|
Pitchfork | Iron | 35 | 3 |
Copper | 40 | ||
Gold | 45 | ||
Cobalt | 50 | ||
Obsidian | 55 | ||
Voulge | Iron | 40 | |
Copper | 45 | ||
Gold | 50 | ||
Cobalt | 55 | ||
Obsidian | 60 | ||
Spear | Iron | 45 | |
Copper | 50 | ||
Gold | 55 | ||
Cobalt | 60 | ||
Obsidian | 65 | ||
Halberd | Iron | 50 | |
Copper | 55 | ||
Gold | 60 | ||
Cobalt | 65 | ||
Obsidian | 70 |
Piercing
Weapon | Prefix | Skill Req. | # Resources |
---|---|---|---|
Dagger | Iron | 0 | 1 |
Copper | 5 | ||
Gold | 10 | ||
Cobalt | 15 | ||
Obsidian | 20 | ||
Kryss | Iron | 5 | |
Copper | 10 | ||
Gold | 15 | ||
Cobalt | 20 | ||
Obsidian | 25 | ||
Poniard | Iron | 10 | |
Copper | 15 | ||
Gold | 20 | ||
Cobalt | 25 | ||
Obsidian | 30 | ||
Bone Dagger | Iron | 15 | |
Copper | 20 | ||
Gold | 25 | ||
Cobalt | 30 | ||
Obsidian | 35 |
Slashing
Weapon | Prefix | Skill Req. | # Resources |
---|---|---|---|
Longsword | Iron | 15 | 2 |
Copper | 20 | ||
Gold | 25 | ||
Cobalt | 30 | ||
Obsidian | 35 | ||
Broadsword | Iron | 20 | |
Copper | 25 | ||
Gold | 30 | ||
Cobalt | 35 | ||
Obsidian | 40 | ||
Saber | Iron | 25 | |
Copper | 30 | ||
Gold | 35 | ||
Cobalt | 40 | ||
Obsidian | 45 | ||
Katana | Iron | 30 | |
Copper | 35 | ||
Gold | 40 | ||
Cobalt | 45 | ||
Obsidian | 50 | ||
Great Axe | Iron | 35 | 3 |
Copper | 40 | ||
Gold | 45 | ||
Cobalt | 50 | ||
Obsidian | 55 | ||
Large Axe | Iron | 40 | |
Copper | 45 | ||
Gold | 50 | ||
Cobalt | 55 | ||
Obsidian | 60 |
Armor
You can blacksmith heavy armors, see stats in Armor#Heavy armor
Head
Helm | Prefix | Skill Req. | # Resources |
---|---|---|---|
Chain Helm | Iron | 40 | 1 |
Copper | 45 | ||
Gold | 50 | ||
Cobalt | 55 | ||
Obsidian | 60 | ||
Scale Helm | Iron | 49 | 2 |
Copper | 54 | ||
Gold | 59 | ||
Cobalt | 64 | ||
Obsidian | 69 | ||
Full Plate Helm | Iron | 58 | 3 |
Copper | 63 | ||
Gold | 68 | ||
Cobalt | 73 | ||
Obsidian | 78 |
Legs
Legs | Prefix | Skill Req. | # Resources |
---|---|---|---|
Chain Leggings | Iron | 43 | 3 |
Copper | 48 | ||
Gold | 53 | ||
Cobalt | 58 | ||
Obsidian | 63 | ||
Scale Leggings | Iron | 52 | 4 |
Copper | 57 | ||
Gold | 62 | ||
Cobalt | 67 | ||
Obsidian | 72 | ||
Full Plate Leggings | Iron | 61 | 5 |
Copper | 66 | ||
Gold | 71 | ||
Cobalt | 76 | ||
Obsidian | 81 |
Torso
Torso | Prefix | Skill Req. | # Resources |
---|---|---|---|
Chain Tunic | Iron | 46 | 3 |
Copper | 51 | ||
Gold | 56 | ||
Cobalt | 61 | ||
Obsidian | 66 | ||
Scale Tunic | Iron | 55 | 4 |
Copper | 60 | ||
Gold | 65 | ||
Cobalt | 70 | ||
Obsidian | 75 | ||
Full Plate Tunic | Iron | 64 | 5 |
Copper | 69 | ||
Gold | 74 | ||
Cobalt | 79 | ||
Obsidian | 84 |
Training Guide
This guide will help you raise your crafting skill to 100.
- If your skill is below 30.0 it's recommended that you purchase training from a NPC Trainer for 300 , which will put your crafting skill to 30.0 and save you time and resources.
- A general rule of thumb is to craft items which required skill is between 5.0 and 15.0 skill points below your current skill.
You're able to gain skill on any item which isn't Trivial to make, meaning you have 100% chance to craft the item. An item will start to get Trivial when your crafting skill is 25.1 points above the required skill level.
To save on resources, craft the cheapest item within this skill span.
- During your crafting sessions you should at all times check available work orders, since these will grant you some resources, money and recipes.
They're also a great way to clear out your storage space from the abundance of crafted items you'll be getting.
- Another suggestion is to craft whatever items you're able to sell to other players at a profit, compare how often you're able to craft the item and the cost of the resource to the worth of the item.
- After Early Access v0.9.0, it is no longer possible to GM blacksmithing from only smelting ore, so those values have been added to the main table.
Crafted Item | Metal Used | Crafting Gain Range |
---|---|---|
Purchase from trainer | 0-30 | |
Iron | Iron Ore | 0 - 30 |
Mining Pick | Iron | 10 - 15 |
Hatchet | Iron | 15 - 20 |
Cooking Pot | Iron | 20 - 25 |
Longsword | Iron | 25 - 35 |
Mace | Iron | 35 - 40 |
Copper | Copper Ore | 20 - 45 |
Katana | Iron | 40 - 45 |
Pitchfork | Iron | 45 - 50 |
Chain Helm | Iron | 50 - 60 |
Gold | Gold Ore | 40 - 65 |
Scale Helm | Iron | 60 - 70 |
Cobalt | Cobalt Ore | 50 - 70 |
Full Plate Leggings | Iron | 70 - 80 |
Obsidian | Obsidian Ore | 75 - 85 |
Full Plate Tunic | Copper | 80 - 90 |
Full Plate Helm | Cobalt | 86 - 90 |
Full Plate Leggings | Cobalt | 90 - 100 |
NPC Trainers
The following NPCs can train your blacksmithing skill to 30 for 3 :
- Adam (Helm)
- Adam (Oasis)
- Bruce (Black Forest Outpost)
- Justin (Metalsmith) (Pyros Landing)
- Samogh (Eldeir Village)
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