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== Advanced (Custom template) == You choose your own starting skills. ''Need templates for the following styles'' * Rogue (Hiding stealth) === Treasure Hunter === Recommended starting skills 30 [[Animal Taming]] - This is how you will wipe out the mobs. 30 [[Animal Lore]] - It's easier to start with Lore/Taming at 30/30 so that you can start taming right away. Even killing mobs with horses will get you leather and gold to get you going. 20 [[Beastmastery]] - Beastmastery directly effects the damage your pets deal. And is needed for higher end pets. 20 [[Healing]] - The bandage heal on pets at GM will be a nice 276 heal and requires cheap bandages. ==== Playstyle ==== What I really like about this build is that I can dive into the deepest dungeons. Loot a rare map off an elite. Then go find that hidden treasure. When you dig up a chest, surely you could play cat and mouse with a lockpicker. But you also have 30 minutes to clear the mob and loot the chest. With an Animal Tamer you'll be able to solo even the toughest of mobs that spawn. You'll only require help with the Colossal Treasure Maps. For this build I chose to have both [[Magery]] and [[Healing]] because your pets are your armor and your sword. With both you'll be able to keep your pets healed and get the bonus of being able to teleport, portal, res your pets, and even charge your runebook. === Starting out === You will want to start out training up you [[Animal Taming]] skills and [[Healing]]. You'll make easy money as you work your way through the taming levels and the first thing you want to buy is [[Magery]] up to 30 and get yourself a greater heal and a teleport scroll. Once you have gotten up to Brown bears you can start doing those lower treasure maps. And you can start out with [[Channeling]] too so that you're able to replenish your Mana more quickly as you level [[Magery]]. Later you can supplement this with Mana potions. With a Tamer built this way you will not kill things as quickly as other Tamer builds, but you will have that bonus of digging up lost treasure and have no problem keeping your pets alive === Final build === 100 [[Animal Taming]] 100 [[Animal Lore]] 100 [[Beastmastery]] 100 [[Healing]] 100 [[Magery]] 100 [[Treasure Hunting]] 50 Strength (Health) 50 Intelligence (Mana) 30 Wisdom (Magic resistance) 10 Will 10 Agility === Fisher === Recommended starting skills 30 [[Fishing]] - This is your trade skill, you use it to fish in the ocean, lakes and rivers. 30 [[Lockpicking]] - To open sunken treasure chests. 20 [[:Category:Weapon skills|Weapon Skill]] - [[Slashing]], [[Bashing]], [[Piercing]], [[Lancing]] or [[Archery]] 20 [[Vigor]] - To increase your weapon damage ==== Playstyle ==== The life of the fisher is one of relaxation, feeling the soothing ocean winds while performing your trade, occasionally though you'll fish up maps pointing to sunken treasure. Your adventures will take you all over the lands of Celador while seeking out these treasures, some dangers may come your way so it's best to keep a weapon handy. ==== Initial build ==== You can visit a [[NPC Trainers|NPC trainer]] to purchase skill training to 30.0 for 3 silver, which is an excellent way to get a head start in a new skill. As soon as you can afford to, you should purchase training for [[Healing]]. If you pick archery as weapon skill, remember to resupply with arrows. {| class="wikitable" !Skills !About ! colspan="2" |Stats |- |[[Fishing]] |To fish! |Strength |40 |- |[[Lockpicking]] |Used to open locked chests |Agility |30 |- |[[:Category:Weapon skills|Weapon Skill]] |[[Slashing]], [[Bashing]], [[Piercing]], [[Lancing]] or [[Archery]] |Intellect |10 |- |[[Vigor]] |To increase your weapon damage and healing with [[Bandage|bandages]]. |Constitution |30 |- |[[Healing]] |To recover health with [[Bandage|bandages]]. |Wisdom |30 |} === Animal Tamer === Recommended starting skills 30 [[Animal Taming]] - Your main taming skill, the ability to tame pets is accessed by equiping and using a [[crook]]. 30 [[Animal Lore]] - Complementary taming skill, determines your ability to issue pet commands and increases healing done to your pets with [[bandages]]. 20 [[healing]] - For healing yourself and your pet. 20 [[Vigor]] - Increases healing done to yourself with [[bandages]]. ==== Playstyle ==== Tamers are destined for great adventure, the end goal being able to tame and control a mighty [[Wyvern]] and riding an exclusive [[Dread]] mount. The journey towards this however is quite an undertaking, it's a very time consuming build but with great rewards. Your adventure will begin as the life of a ranger, training your skill by taming mundane forest animals, while spending time in the woods you can gather cotton and leather to earn some extra coin. Before long you'll be able to tame horses which is always in demand from other players which will fill up your coin purse, necessary to continue you're adventures. The [[Giant Beetle]] is one of the first strongest pets you'll be able to tame when you skill exceeds 60.0, at this point you'll be starting to rake in coin. ==== Initial build ==== You can visit a [[NPC Trainers|NPC trainer]] to purchase skill training to 30.0 for 3 silver, which is an excellent way to get a head start in a new skill. You'll be hard for cash starting out, gather cotton, leather and horses to sell to other players. As soon as you can afford to, you should purchase training for [[archery]] and purchase arrows from a carpentry shop so you can defend yourself when your pet doesn't suffice. {| class="wikitable" !Skills !About ! colspan="2" |Stats |- |[[Animal Taming]] |Main taming ability |Strength |40 |- |[[Animal Lore]] |Complementary taming skill. |Agility |30 |- |[[Beastmastery]] |Increases damage done by pets (training cannot be purchased) |Intellect |10 |- |[[Archery]] |Weapon skill. |Constitution |35 |- |[[Vigor]] |To increase your weapon damage and healing with [[Bandage|bandages]]. |Wisdom |25 |- |[[Healing]] |To recover health with [[Bandage|bandages]]. |Will |10 |} === Starting location === Several locations are offered as a starting point: * [[Eldeir Village|Eldeir village]]: probably the most popular due to size/concentration of elements : a bit of [[mining]]/[[lumberjack]] is possible, there is a [[cotton]] field close to the center of the village for leveling [[fabrication]] and making [[Bandage|bandages]]. Training dummies can be found after the town exit (bank/Inn side), on the left at the first crossroad. [[Eldeir Sewers|Sewers]] can be found on the side of the bank/Inn. Cemetery is close by as well. The portal to other towns can be found on the south cliffs overlooking the mages building. [[Chicken]] (for food) can be found downtown, and a fair amount of animals can be found for [[taming]]. * [[Helm]]: The favorite starting point for [[mining]] and [[blacksmithing]]. The village is more spread than Eldeir however (thus can be confusing to navigate through). [[Chicken]] can be found close to the main mine and a larger choice of animals in the area for [[taming]]. The portal to other towns can be found west of the village, following the road from the main mine. * [[Valus]]: Pretty popular, especially because of the vicinity of the graveyard outside of the city (additionally to the cemetery) and all [[Prestige Abilities|prestige abilities]] disciplines trainers can fairly easily be located within the city. [[Chicken]] can be found through the city, while less concentrated than in the first two locations. A good amount of trees around the city for [[lumberjack]]. Sewers are located within the city, however, little to no [[Cotton]] can be found in the area. The portal to other towns can be found after the southern exit, close to the village. * [[Pyros' Landing]]: Is one of the most recent additions to the game, and popular with higher levels players due to the closeness of the [[Dungeon Deception|Deception dungeon]]. There is a [[Cotton]] field right outside the north exit (following this road also leads to the portal to other locations) of the city and a couple mines east (however less protected than in Helm). Training dummies can be found within the city limits, as well as [[Prestige Abilities|prestige abilities]] disciplines trainers. There is a fair amount of animals around the city for [[taming]].
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