Legends of Aria Wiki
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[[File:Healing.png|right|Healing]]
 
[[File:Healing.png|right|Healing]]
 
'''Healing''' is a combat [[skill]] that determines a player's effectiveness at using [[bandage]]s to heal damage and resurrect other players or pets. [[Vigor]] is an important skill to take with healing as it increases the amount healed.
 
'''Healing''' is a combat [[skill]] that determines a player's effectiveness at using [[bandage]]s to heal damage and resurrect other players or pets. [[Vigor]] is an important skill to take with healing as it increases the amount healed.
   
With 60 Healing and Vigor, a player can cure poison with [[Bandage|bandages]].
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*With 60 Healing, a player can cure [[Poison]] with [[Bandage|bandages]]. There is a 50% penalty to the amount healed.
   
With 80 Healing and Vigor, a player can attempt to resurrect a player's corpse.
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*With 80 Healing and [[Vigor]], a player can attempt to resurrect a player's corpse.
   
With 80 Healing and Animal Lore, a player can attempt to resurrect a player's pet.
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*With 80 Healing and [[Animal Lore]], a player can attempt to resurrect a player's pet.
   
Healing can increase when crafting and using [[Bandage|bandages]] and salves.
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Healing and Vigor skill can increase whenever you use [[bandages]].
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==Use==
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The table below show a rough amount of healing based your healing skill and vigor.
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{| class="wikitable"
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|-
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! Healing & Vigor
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| 30 || 50 || 75 || 100
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|-
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! HP Healed
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| 42 || 85 || 159 || 256
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|}
   
 
== NPC Trainers ==
 
== NPC Trainers ==
The following NPCs can train your healing skill to 30 for {{currency2|s=3}}:
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The following NPCs can train your healing skill to 30 for {{currency2|g=300}}:
 
* [[Guy the Trader|Guy]] ([[Black Forest Outpost]])
 
* [[Guy the Trader|Guy]] ([[Black Forest Outpost]])
 
* [[Guy the Trader|Guy]] ([[Eldeir Village]])
 
* [[Guy the Trader|Guy]] ([[Eldeir Village]])
* [[Guy the Trader|Guy]] ([[Helm]])
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* Jeffrey (inn) ([[Helm]])
 
* [[Vincent]] ([[Pyros Landing]])
 
* [[Vincent]] ([[Pyros Landing]])
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  +
== Other Notes ==
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*Older players reported that it was possible to GM healing by cutting [[bandage]]s. This is no longer possible.
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{{Skill nav}}
 
{{Skill nav}}

Latest revision as of 19:02, 3 February 2021

Healing

Healing is a combat skill that determines a player's effectiveness at using bandages to heal damage and resurrect other players or pets. Vigor is an important skill to take with healing as it increases the amount healed.

  • With 60 Healing, a player can cure Poison with bandages. There is a 50% penalty to the amount healed.
  • With 80 Healing and Vigor, a player can attempt to resurrect a player's corpse.
  • With 80 Healing and Animal Lore, a player can attempt to resurrect a player's pet.

Healing and Vigor skill can increase whenever you use bandages.

Use[ | ]

The table below show a rough amount of healing based your healing skill and vigor.

Healing & Vigor 30 50 75 100
HP Healed 42 85 159 256

NPC Trainers[ | ]

The following NPCs can train your healing skill to 30 for 300 Gold:

Other Notes[ | ]

  • Older players reported that it was possible to GM healing by cutting bandages. This is no longer possible.