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Heavy Armor Proficiency is a combat [[skill]] that determines the effectiveness of [[armor]] worn by the player. The greater a player's skill in Heavy Armor Proficiency, the more defense and critical hit reduction heavy armor will provide.
 
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'''Heavy Armor Proficiency''' was a combat [[skill]] that determined the effectiveness of [[armor]] worn by the player. The greater a player's skill was in Heavy Armor Proficiency, the more defense and critical hit reduction heavy armor provided.
   
 
General Info:
 
General Info:
* While wearing Heavy Armor [[Stat|agility]] stat is reduced by 3 per armor piece.
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* While wearing Heavy Armor [[Stat|agility]] stat is reduced when wearing heavy armor, but varies by type of armor worn. between -1 and -3 per piece.
* Mana regeneration takes 3x longer and cannot actively meditate while wearing Heavy armor.
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* Mana regeneration slows down drastically while wearing heavy armor, even a single piece.
 
* You gain a % of the heavy armor based on your skill. At 50 skill your only gain half of what the armor provides at 100.
 
* You gain a % of the heavy armor based on your skill. At 50 skill your only gain half of what the armor provides at 100.
 
* You can gain skill by fighting the level appropriate mobs and having them hit you.
 
* You can gain skill by fighting the level appropriate mobs and having them hit you.
 
* Blocking & Healing are both good complimentary skills to Heavy Armor.
 
* Blocking & Healing are both good complimentary skills to Heavy Armor.
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Heavy Armor Proficiency was removed from the game in [[Early Access v0.9.0.]]
   
 
== NPC Trainers ==
 
== NPC Trainers ==
The following NPCs can train your heavy armor proficiency skill to 30 for {{currency2|s=3}}:
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The following NPCs used to train heavy armor proficiency skill to 30 for 3 {{coin|s}}. In the current currency system, this would have cost {{Currency2|g=300}}.
 
* [[Gabriel]] ([[Pyros Landing]])
 
* [[Gabriel]] ([[Pyros Landing]])
 
* [[Gabriel]] ([[Valus]])
 
* [[Gabriel]] ([[Valus]])
* Town Guards
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* City Guards
 
 
{{Skill nav}}
 
[[Category:Combat Skills]]
 

Latest revision as of 11:12, 7 August 2019


The subject of this article is no longer obtainable or has been removed from the game.
The information from this article is kept for historical purposes and should not be further categorized.

Heavy Armor Proficiency was a combat skill that determined the effectiveness of armor worn by the player. The greater a player's skill was in Heavy Armor Proficiency, the more defense and critical hit reduction heavy armor provided.

General Info:

  • While wearing Heavy Armor agility stat is reduced when wearing heavy armor, but varies by type of armor worn. between -1 and -3 per piece.
  • Mana regeneration slows down drastically while wearing heavy armor, even a single piece.
  • You gain a % of the heavy armor based on your skill. At 50 skill your only gain half of what the armor provides at 100.
  • You can gain skill by fighting the level appropriate mobs and having them hit you.
  • Blocking & Healing are both good complimentary skills to Heavy Armor.


Heavy Armor Proficiency was removed from the game in Early Access v0.9.0.

NPC Trainers[ | ]

The following NPCs used to train heavy armor proficiency skill to 30 for 3 Silver. In the current currency system, this would have cost 300 Gold.