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Player Housing, also known as POH (Player Owned Housing), is a feature that allows players to place several of the different housing types on a housing plot. Players have complete control over the items placed in and around their house including furniture, crafting tools, and lockable storage containers.
Note: Players may have as many houses as they can fit on a single housing plot. However, only one housing plot is allowed per player account, i.e. for all her/his in-game characters. However, players will likely need significant space between the houses if they receive the error "There is already a house on this location". To mitigate this, players may need as much as 5 blocks distance between the houses.
Housing Plot
Players need to have a housing plot big enough to fit the house. A Land Deed is used to claim a piece of land and can be purchased from a carpenter shop for 5 60 . Using a land deed to claim land will give you a 12x12 plot of land which can be resized for a cost.
Building a House
To build a house, players will need a housing blueprint (which can be bought at a carpenter or architect shop in most towns) and a housing plot big enough to fit the house. Players will also need to ensure that their desired house location is unobstructed (does not have items or furniture on the ground).
The interaction menu on the blueprint, right-clicking the blueprint, allows players to choose which direction the built house will face. Upon using a blueprint, a house foundation will spawn and must be provided with materials. Placing down the house foundation will consumed the blueprint and render the foundation immovable. Once the house foundation has been supplied with all its materials, the house will fully constructed and usable.
Be mindful of terrain as flowers and other items may display through the floor of a finished home.
Demolishing a House
A player may reclaim the blueprint if they decide to relocate, reposition, or turn their home up until the time the construction is completed. However, any building materials spent on the house are lost. To demolish a home, open the housing gump, select the "Manage" tab, then click "Destroy" and confirm on the popup.
Fully-built homes will not return plans or materials.
Taxation
Houses are not subject to taxes, but the plot of land is.
Home Customization
Clicking on the house sign opens the house control window. This allows players to rename or destroy their house, create a new door key, or adjust decoration placement.
List of Houses
The following information needs to be updated to the latest patch:
All housing prices and resource costs have been increased as of Early Access v0.8.6. Prices need to be updated to reflect this change. |
# | Name | Group | Size x | Size y | Brick | Iron | Wooden Boards | Town | Gold | Silver | LD* | SC* | House Model |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | Wood House | 1 | 7 | 9 | 100 | 140 | 500 | Common | 4 | 50 | 143 | 2 | |
2 | Wood House Cottage | 2 | 13 | 15 | 400 | 400 | 1600 | 9 | 9 | 185 | 5 | ||
3 | Wood House Mahogany | 3 | 10 | 15 | 300 | 300 | 1200 | Pyros' Landing | 11 | 5 | 158 | 3 | |
4 | Wood House Birch | 4 | 15 | 15 | 600 | 480 | 1800 | 19 | 50 | 237 | 10 | ||
5 | Wood House Mayor | 5 | 22 | 17 | 1200 | 1200 | 4800 | Belhaven | 43 | 22 | 363 | 15 | |
6 | Wood House Tavern | 6 | 22 | 23 | 2000 | 2000 | 8000 | 66 | 52 | 508 | 20 | ||
7 | Tudor House Mahogany | 3 | 10 | 15 | 300 | 300 | 1200 | Eldeir Village | 11 | 5 | 168 | 3 | |
8 | Tudor House Birch | 4 | 15 | 15 | 600 | 480 | 1800 | 18 | 50 | 237 | 10 | ||
9 | Tudor House Mayor | 5 | 22 | 17 | 1200 | 1200 | 4800 | Trinit | 43 | 32 | 363 | 15 | |
10 | Tudor House Tavern | 6 | 22 | 23 | 1000 | 1000 | 4000 | 66 | 52 | 508 | 20 | ||
11 | Stone House Tuscan | 3 | 17 | 11 | 1500 | 380 | 400 | Valus | 11 | 5 | 185 | 5 | |
12 | Stone House Cottage | 4 | 17 | 13 | 1800 | 440 | 400 | 19 | 50 | 237 | 10 | ||
13 | Stone House Villa | 5 | 20 | 15 | 2400 | 600 | 600 | Belhaven | 43 | 32 | 363 | 15 | |
14 | Stone House Estate | 6 | 28 | 22 | 10000 | 2500 | 2500 | 66 | 52 | 508 | 20 | ||
15 | Terracotta Tuscan House | 3 | 17 | 11 | 1500 | 380 | 400 | Helm | 11 | 5 | 210 | 5 | |
16 | Terracotta Cottage | 4 | 17 | 13 | 1800 | 440 | 400 | 18 | 50 | 237 | 10 | ||
17 | Terracotta House Villa | 5 | 20 | 15 | 4800 | 1200 | 1200 | Trinit | 43 | 32 | 363 | 15 | |
18 | Terracotta House Estate | 6 | 28 | 22 | 10000 | 2500 | 2500 | 66 | 52 | 508 | 20 |
*LD: Lockdown limitm
*SC Secure container limitm
Wood House (Cost: 4 platinum, 5000 gold)
Purchasable from every Carpenter (except in Oasis and Black Forest Outpost). Size: 7x9
Construction Costs:
- 100 Brick
- 140 Iron
- 500 Wooden Boards
Lockdowns/Containers:
- 143 Lockdowns
- 2 Secure Containers
Wood House Cottage (Cost: 9 platinum, 900 gold)
Purchasable from every Carpenter (except in Oasis and Black Forest Outpost). Size: 13x15
Construction Costs:
- 400 Brick
- 400 Iron
- 1600 Wooden Boards
Wood House Mahogany (Cost: 11 platinum, 500 gold)
Purchasable from the Pyros Landing Architect. Size: 10x15
Wood House Birch (Cost: 19 platinum, 5000 gold)
Purchasable from the Pyros Landing Architect. Size: 15x15
Wood House Mayor (Cost: 43 platinum, 2200 gold)
Purchasable from the Belhaven Architect. Size: 22x17
Wood House Tavern (Cost: 66 platinum, 5200 gold)
Purchasable from the Belhaven Architect. Size: 22x23
(WARNING: Belhaven is in the Wilderness. You are at the risk of being attacked by players on the way to this town.)
Town buildings using this design:
Tudor House Mahogany (Cost: 11 platinum, 5000 gold)
Purchasable from Eldeir Village Carpenter. Size: 10x15
Construction Costs:
- 150 Brick
- 150 Iron
- 600 Wooden Boards
Lockdowns/Containers:
- 168 Lockdowns
- 3 Secure Containers
Town buildings using this design:
- Eldeir Village Carpenter
- Trinit Architect
Tudor House Birch (Cost: 19 platinum, 5000 gold)
Purchasable from Eldeir Village Carpenter. Size: 15x15
Construction Costs:
- 300 Brick
- 240 Iron
- 900 Wooden Boards
Lockdowns/Containers:
- 237 Lockdowns
- 10 Secure Containers
Town buildings using this design:
- Trinit Tailor Shop (door is broken)
Tudor House Mayor (Cost: 21 platinum, 6600 gold)
Purchasable from Trinit Architect. Size: 22x17
Construction Costs:
Lockdowns/Containers:
- 363 Lockdowns
- 15 Secure Containers
Town buildings using this design:
- Eldeir Village Mage Shop
Tudor House Tavern (Cost: 33 platinum, 2600 gold)
Purchasable from Trinit Architect. Size: 22x23
Construction Costs:
Town buildings using this design:
- Eldeir Village Inn
Stone House Tuscan (Cost: 5 platinum, 5250 gold)
Purchasable from Valus Carpenter. Size: 17x11
Construction Costs:
Lockdowns/Containers:
- 185 Lockdowns
- 5 Secure Containers
Stone House Cottage (Cost: 9 platinum, 7500 gold)
Can be purchased from Valus Carpenter. Size: 17x13
Construction Costs:
Town buildings using this design:
- Valus Tailor Shop
Stone House Villa (Cost: 43 platinum, 3200 gold)
Purchasable from Belhaven Architect. Size: 20x15
Construction Costs:
- 2400 Brick
- 600 Iron
- 600 Wooden Boards
Lockdowns/Containers:
- 363 Lockdowns
- 15 Secure Containers
(WARNING: Belhaven is in the Wilderness. You are at the risk of being attacked by players on the way to this town.)
Stone House Estate (Cost: 66 platinum, 5200 gold)
Purchasable from Belhaven Architect. Size: 28x22
Construction Costs:
Lockdowns/Containers:
- 508 Lockdowns
- 20 Secure Containers
(WARNING: Belhaven is in the Wilderness. You are at the risk of being attacked by players on the way to this town.)
Terracotta Tuscan House (Cost: 5 platinum, 5250 gold)
Can be purchased from Valus or Helm Carpenter. Size: 17x11
Construction Costs:
Town buildings using this design:
- Helm Tinker Shop (West of bank)
Terracotta Cottage (Cost: 9 platinum, 7500 gold)
Purchasable from Helm Carpenter. Size: 17x13
Construction Costs:
Town buildings using this design:
- Helm Woodsmith
Terracotta House Villa (Cost: 21 platinum, 6600 gold)
Can be purchased from Trinit Architect. Size: 20x15
Construction Costs:
- 2400 Brick
- 600 Iron
- 600 Stone
Terracotta House Estate (Cost: 33 platinum, 2600 gold)
Can be purchased from Trinit Architect. Size: 28x22
Construction Costs:
Plot and House Features
Lockdowns
Lockdowns are assigned based on plot size. The larger the plot, the more Lockdowns are allowed. Lockdowns are managed through the Plot Management Window. When an item is placed on the ground somewhere within the plot's boundaries, players can lock the item down to prevent theft and automatic removal by the game engine. Locked down items can not be assigned for sale by a Merchant.
Secure Containers
Secure Containers are assigned based on house size. More expensive houses allow more Secure Containers. A Secure Container can be placed within the home and is proof from theft even without a key. Containers that exceed this limit can still be placed, but must be locked with a key to keep them from being freely looted. Secure Containers cannot be Lockpicked, however, keyed containers can.
Vendors
Players are able to recruit NPC vendors from a local town to sell their goods. Vendors will agree to work for a player for 1 , plus 10% of the profit. Vendors are unable to move through a portal, so the player must escort the NPC home. Vendors are primarily meant to be placed outside, as houses are generally locked, and containers are considered secured. For more detailed information, see the Merchant page.