Land Deed is an item bought from carpentry shops for 2 8000 that players can use to claim some land for themselves. Upon use, players will be given a 12x12 plot of land that they may place decorations or construct houses upon.
Note: Only one housing plot is normally allowed per player account, i.e. for all her/his in-game characters. Players with a premium subscription may have two housing plots active at the same time.
You are not able to place a land deed if you have a free account.
Double clicking a land deed will prompt players to claim a piece of land as player's plot. Players cannot claim a piece of land which is
- Too close to another plot
- Inside non-housing zones, for example too close to a city or a landmark. You'll receive the error message "Land cannot be claimed".
- Blocked by objects, such as trees.
After claiming a piece of land players can control their plot from the wooden mailbox.
Players may, at any time, expand or shrink their plot by using the plot's mailbox.
Upon resizing the plot players are prompted to immediately pay additional silver based on the new size of the plot. Resizing a plot will also alter the required tax payment.
* Below table is a representation of resizing costs, assuming you are starting with 12 x 12 plot. Costs will vary depending on starting plot size.
|Plot Size||Resize cost|
If a player wishes to move home or does not like their current spot, players may use this function to remove their plot. When relinquishing, a plot cannot have any houses or locked down items present. Players are asked to clean up before they may relinquish control. Upon relinquishing, the plot's land deed will be returned to the player's inventory for future use.
This function is useful if players want to test plot placement but do not wish to commit to the current location.
Note: If a plot has been sized to larger than 12x12, and the plot is relinquished, the player will forfeit any costs to resize the plot. Relinquishing a plot of any size will yield one (1) 12x12 Land Deed.
Selecting this option gives the owner a target. Once another player is targeted a trade window will open up. This works like any other trade and the other party can put a trade item in as well. Once a trade is finalized the new owner will now be in possession of the plot, any house built on it, and all items. Also note that if a house is on the property, it will reset the security settings.
Housing plots are taxed every week; the value of a plot's taxes varies by plot size. Players are expected to pay their housing taxes from their plot's mailbox or via a banker. Players may deposit money (minimum of 1 silver at a time) into their mailbox to automatically pay for tax. Furthermore, any player that is a property co-owner may donate money into a mailbox to help pay for that housing plot's taxes.
If a housing plot's taxes are not paid within time, the plot will be put for auction where other players may bid to gain ownership of the housing plot and all its contents.
Players can use the plot's mailbox to lock down items on their plot. When locked down, items cannot be taken by another player. This doesn't mean that any containers such as chests, pouches, or lockboxes are secure. Though players will not be able to steal the container itself, any and all contents are free to other players unless the contents are put for sale. To secure a container, players must construct a house and place their belongings inside.
Furthermore, any furniture that comes Packed such as a Wooden Table or a Gate will be automatically locked down.
When using the decorate function, found on the plot's mailbox, players can move around locked down items, alter their elevation and facing direction.
If players wish to release an item from lockdown, use the Release/Pack function. This will allow items on the ground to be picked up by anyone. If the furniture item is supposed to be Packed however, as mentioned above, the furniture item will be placed in the owner's inventory instead.
Lockdowns & Vendor Items
Plots have a maximum number of lockdowns based on the the size of the plot. They also have a maximum number of items that can be up for sale in the open world (items within containers that are for sale do not count towards the total).
The below table is a representation of the number of lockdowns and max vendor items at various sizes of plot.
|Plot Sizes||Lockdowns||Max Vendor items|
After placing and expanding a plot, players can build several houses on a single plot. To construct a house, a player must first purchase a housing blueprint from a carpenter's shop or from an architect. Players may then activate the blueprint and then place a house foundation on their housing plot. After placing a house foundation, players will then be asked to supply the foundation with a large quantity of Boards, Iron, and Bricks to complete the house. Any player may provide materials towards the house.
If you do not deposit enough tax money to your plot, your plot will go up for auction. This will allow other players the chance to bid for your plot and all of it's contents.