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* Keep in mind you can also skill up off the appropriate level Sunken Treasure Chest from fishing maps. This is particularly useful at 60-70 range.
 
* Keep in mind you can also skill up off the appropriate level Sunken Treasure Chest from fishing maps. This is particularly useful at 60-70 range.
 
* If you pick a chest that you "barely have a chance of picking" (only having a few decimal skill points above the skill guidelines, i.e. 50.1 for a Journeyman chest) then you can get multiple skill gains from a single chest. This is due to the fact that skill points are awarded by action and not just by success.
 
* If you pick a chest that you "barely have a chance of picking" (only having a few decimal skill points above the skill guidelines, i.e. 50.1 for a Journeyman chest) then you can get multiple skill gains from a single chest. This is due to the fact that skill points are awarded by action and not just by success.
  +
* If you can gain from a chest while treasure hunting, attempt to lure the spawn away and come back to pick the chest before killing the spawn. When the last guardian dies, the chest automatically unlocks and you can no longer attempt to pick it.
   
 
== NPC Trainers ==
 
== NPC Trainers ==

Revision as of 21:29, 1 March 2019


This article may need cleanup to meet quality standards.
Please help improve this if you can. The Discussion page may contain suggestions.
Reason: "skill levels need additional testing. Novice (L2) yielded gains 20+ points out of expected range."
Inscription

Lockpicking is the skill of unlocking special chests. These locked chests can be found all over Celador and contain a variety of goodies inside. Players may find chests in towns, dungeons, and in treasure hunts. A master lockpick can open any locked chest and obtain the valuables inside.

To pick locks, a player must first obtain lockpicks. Lockpicks can be bought from Tinkerer shops in most towns. Lockpicks may also be crafted by (or obtained from) blacksmiths. As long as the locked chests are not part of a player's plot, any chest marked as "Locked" in red text can be unlocked.

Once a player has obtained some lockpicks, players can begin lockpicking by activating the lockpicks item in their inventory and then clicking on a locked chest. The player character will then perform an interruptible lockpicking animation with an accompanying timer. At the end of the timer, a check to see if the character successfully picked the lock will be made. If the character succeeded, the chest will open and can be freely looted. If the character fails, the player must attempt to pick the lock again. If the player character is not skilled enough for the chest, the game will notify the player with a message saying "No chance to pick this lock."

Lockpicking skill points are earned whenever the player attempts to pick a lock. "Skill ups" occur regardless of whether the player character was successful in picking the lock.

List of pickable chests

Chest Lockpicking level
Level 1 chest Beginner

(Tattered SOS)

(Tattered Map)

1 - 40.1

Level 2 chest Novice

(Soaked SOS)

(Frayed Map)

10.1 - 54+

Level3Chest Apprentice

(Weathered SOS)

(Fancy Map)

30.1 - 70.1

Master Level Chest Journeyman

(Rum-Stained SOS)

(Ornate Map)

50.1 - 90.1

Export Chest Master

(Shell-Encrusted SOS)

(Devious Map)

70.1+

additional testing is needed to confirm the skill required for each tier chest. Novice chests can yield skill gains to at least 54.4 skill in Early Access v0.8.5

Exceptions

Small Bandit camps

Treasure chests at small bandit camps cannot be picked. Attempting to pick the lock results in a "Cannot pick that lock" message.

Player Crafted Lockboxes
Crafted lockbox

It is currently not confirmed if the carpentry crafted "Lockbox" will be part of lockpicking. Players may lock them but when attempting to pick them from within the backpack a player receives a message "cannot reach that." When placed on the ground or locked down in a house they still do not work "you can't pick that."

Chest Locations in Towns

Below is a list of locked chests found within or on the outskirts of towns. These chests are in safe locations and allow for skill training opportunities which will not put a character in danger.

Note: Keep in mind that locked chests will "respawn" every 10 - 30 minutes. These chests can, however, get stuck and stop "respawning". With this respawn timer and the possibility of breaking a chest in mind, it's better to travel around town and from town to town than to stick to one chest.

Pyros' Landing

Beginner
  1. In the house between the cotton field and the gate
Novice
  1. On the dock by the fish trader
  2. 2 chests in the Inn
  3. South West of the Guild Master's House, near some crates
  4. House in the cotton field
Apprentice
  1. Near the house that sells fishing poles
  2. In the house behind the trader house
  3. In the Guild Master's house
Journeyman
  1. In Guild Masters House
  2. Behind the Banker
Master
  1. Only Spawns behind the Banker

Valus

Beginner
  1. 2 chests in the Inn
Novice
  1. 2 chests in the Inn
Apprentice
  1. In the Inn
Journeyman
  1. None found thus far
Master
  1. The Roof behind the Banker

Eldeir Village

Unfinished

Helm

Beginner
  1. In the Inn
  2. Edwin, Tinkerer's House
  3. Jeremy, Guildleader's House (near bank)
Novice
  1. Michael, Chef's Cart
  2. Jeremy, Guildleader's House (near bank)
  3. Jeremy, Guildleader's House (near carpenter)
Apprentice
  1. In the Inn
  2. Adam, Metalsmith's Tent
  3. House near Tannick, Priest of Tethys
Journeyman
  1. None found thus far
Master
  1. House near Tannick, Priest of Tethys


Compiled List

Town Chest Level Notes
Pyros' Landing (1) Beginner In the house between the cotton field and the gate
Pyros' Landing (2) Novice On the dock by the fish trader
Pyros' Landing (2)Novice 2 chests in the Inn
Pyros' Landing (2)Novice South West of the Guild Master's House, near some crates
Pyros' Landing (2) Novice House in the cotton field
Pyros' Landing (3) Apprentice Near the house that sells fishing poles
Pyros' Landing (3) Apprentice In the house behind the trader house
Pyros' Landing (3) Apprentice In the Guild Master's house
Pyros' Landing (4) Journeyman In Guild Masters House
Pyros' Landing (4) Journeyman Behind the Banker
Pyros' Landing (5) Master The Roof behind the Banker
Valus (1) Beginner 2 chests in the inn
Valus (2) Novice 2 chests in the inn
Valus (3) Apprentice in the inn
Valus (3) Apprentice Beside the forge
Valus (5) Master The Roof behind the Banker
Eldeir Village (1) Beginner Behind a pile near Wallace (rogue trainer)
Eldeir Village (1) Beginner In the house with Zigmund (mage trainer)
Eldeir Village (2) Novice Near the hired merchants
Eldeir Village (1) Beginner Inside the metalsmith's house
Eldeir Village (2) Novice Outside the metalsmith's house, behind the forge.
Eldeir Village (2) Novice In the house beside the cotton field
Eldeir Village (2) Novice 2 in the inn
Eldeir Village (2) Novice In the house with Zigmund (mage trainer)
Eldeir Village (3) Apprentice Behind Colt (Scribe)
Helm (1) Beginner In the Inn
Helm (1) Beginner Edwin, Tinkerer's House
Helm (1) Beginner Jeremy, Guildleader's House (near bank)
Helm (2) Novice Michael, near the chef's cart
Helm (2) Novice Jeremy, Guildleader's House (near bank)
Helm (2) Novice Jeremy, Guildleader's House (near carpenter)
Helm (3) Apprentice In the Inn
Helm (3) Apprentice Adam, Metalsmith's Tent
Helm (3) Apprentice House near Tannick, Priest of Tethys
Helm (5) Master House near Tannick, Priest of Tethys

Tips

(This section might be remade in the future.)

  • Keep in mind you can also skill up off the appropriate level Sunken Treasure Chest from fishing maps. This is particularly useful at 60-70 range.
  • If you pick a chest that you "barely have a chance of picking" (only having a few decimal skill points above the skill guidelines, i.e. 50.1 for a Journeyman chest) then you can get multiple skill gains from a single chest. This is due to the fact that skill points are awarded by action and not just by success.
  • If you can gain from a chest while treasure hunting, attempt to lure the spawn away and come back to pick the chest before killing the spawn. When the last guardian dies, the chest automatically unlocks and you can no longer attempt to pick it.

NPC Trainers

The following NPCs can train your lockpicking skill to 30 for 3 Silver: