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* Keep in mind you can also skill up off the appropriate level Sunken Treasure Chest from fishing maps. This is particularly useful at 60-70 range. |
* Keep in mind you can also skill up off the appropriate level Sunken Treasure Chest from fishing maps. This is particularly useful at 60-70 range. |
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* If you pick a chest that you "barely have a chance of picking" (only having a few decimal skill points above the skill guidelines, i.e. 50.1 for a Journeyman chest) then you can get multiple skill gains from a single chest. This is due to the fact that skill points are awarded by action and not just by success. |
* If you pick a chest that you "barely have a chance of picking" (only having a few decimal skill points above the skill guidelines, i.e. 50.1 for a Journeyman chest) then you can get multiple skill gains from a single chest. This is due to the fact that skill points are awarded by action and not just by success. |
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+ | * If you can gain from a chest while treasure hunting, attempt to lure the spawn away and come back to pick the chest before killing the spawn. When the last guardian dies, the chest automatically unlocks and you can no longer attempt to pick it. |
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== NPC Trainers == |
== NPC Trainers == |
Revision as of 21:29, 1 March 2019
This article may need cleanup to meet quality standards.
Please help improve this if you can. The Discussion page may contain suggestions. |
Please help improve this if you can. The Discussion page may contain suggestions.
Reason: "skill levels need additional testing. Novice (L2) yielded gains 20+ points out of expected range."
Lockpicking is the skill of unlocking special chests. These locked chests can be found all over Celador and contain a variety of goodies inside. Players may find chests in towns, dungeons, and in treasure hunts. A master lockpick can open any locked chest and obtain the valuables inside.
To pick locks, a player must first obtain lockpicks. Lockpicks can be bought from Tinkerer shops in most towns. Lockpicks may also be crafted by (or obtained from) blacksmiths. As long as the locked chests are not part of a player's plot, any chest marked as "Locked" in red text can be unlocked.
Once a player has obtained some lockpicks, players can begin lockpicking by activating the lockpicks item in their inventory and then clicking on a locked chest. The player character will then perform an interruptible lockpicking animation with an accompanying timer. At the end of the timer, a check to see if the character successfully picked the lock will be made. If the character succeeded, the chest will open and can be freely looted. If the character fails, the player must attempt to pick the lock again. If the player character is not skilled enough for the chest, the game will notify the player with a message saying "No chance to pick this lock."
Lockpicking skill points are earned whenever the player attempts to pick a lock. "Skill ups" occur regardless of whether the player character was successful in picking the lock.
List of pickable chests
additional testing is needed to confirm the skill required for each tier chest. Novice chests can yield skill gains to at least 54.4 skill in Early Access v0.8.5
Exceptions
- Small Bandit camps
Treasure chests at small bandit camps cannot be picked. Attempting to pick the lock results in a "Cannot pick that lock" message.
- Player Crafted Lockboxes
It is currently not confirmed if the carpentry crafted "Lockbox" will be part of lockpicking. Players may lock them but when attempting to pick them from within the backpack a player receives a message "cannot reach that." When placed on the ground or locked down in a house they still do not work "you can't pick that."
Chest Locations in Towns
Below is a list of locked chests found within or on the outskirts of towns. These chests are in safe locations and allow for skill training opportunities which will not put a character in danger.
- Note: Keep in mind that locked chests will "respawn" every 10 - 30 minutes. These chests can, however, get stuck and stop "respawning". With this respawn timer and the possibility of breaking a chest in mind, it's better to travel around town and from town to town than to stick to one chest.
Pyros' Landing
- Beginner
- In the house between the cotton field and the gate
- Novice
- On the dock by the fish trader
- 2 chests in the Inn
- South West of the Guild Master's House, near some crates
- House in the cotton field
- Apprentice
- Near the house that sells fishing poles
- In the house behind the trader house
- In the Guild Master's house
- Journeyman
- In Guild Masters House
- Behind the Banker
- Master
- Only Spawns behind the Banker
Valus
- Beginner
- 2 chests in the Inn
- Novice
- 2 chests in the Inn
- Apprentice
- In the Inn
- Journeyman
- None found thus far
- Master
- The Roof behind the Banker
Eldeir Village
Unfinished
Helm
- Beginner
- In the Inn
- Edwin, Tinkerer's House
- Jeremy, Guildleader's House (near bank)
- Novice
- Michael, Chef's Cart
- Jeremy, Guildleader's House (near bank)
- Jeremy, Guildleader's House (near carpenter)
- Apprentice
- In the Inn
- Adam, Metalsmith's Tent
- House near Tannick, Priest of Tethys
- Journeyman
- None found thus far
- Master
- House near Tannick, Priest of Tethys
Compiled List
Town | Chest Level | Notes |
---|---|---|
Pyros' Landing | (1) Beginner | In the house between the cotton field and the gate |
Pyros' Landing | (2) Novice | On the dock by the fish trader |
Pyros' Landing | (2)Novice | 2 chests in the Inn |
Pyros' Landing | (2)Novice | South West of the Guild Master's House, near some crates |
Pyros' Landing | (2) Novice | House in the cotton field |
Pyros' Landing | (3) Apprentice | Near the house that sells fishing poles |
Pyros' Landing | (3) Apprentice | In the house behind the trader house |
Pyros' Landing | (3) Apprentice | In the Guild Master's house |
Pyros' Landing | (4) Journeyman | In Guild Masters House |
Pyros' Landing | (4) Journeyman | Behind the Banker |
Pyros' Landing | (5) Master | The Roof behind the Banker |
Valus | (1) Beginner | 2 chests in the inn |
Valus | (2) Novice | 2 chests in the inn |
Valus | (3) Apprentice | in the inn |
Valus | (3) Apprentice | Beside the forge |
Valus | (5) Master | The Roof behind the Banker |
Eldeir Village | (1) Beginner | Behind a pile near Wallace (rogue trainer) |
Eldeir Village | (1) Beginner | In the house with Zigmund (mage trainer) |
Eldeir Village | (2) Novice | Near the hired merchants |
Eldeir Village | (1) Beginner | Inside the metalsmith's house |
Eldeir Village | (2) Novice | Outside the metalsmith's house, behind the forge. |
Eldeir Village | (2) Novice | In the house beside the cotton field |
Eldeir Village | (2) Novice | 2 in the inn |
Eldeir Village | (2) Novice | In the house with Zigmund (mage trainer) |
Eldeir Village | (3) Apprentice | Behind Colt (Scribe) |
Helm | (1) Beginner | In the Inn |
Helm | (1) Beginner | Edwin, Tinkerer's House |
Helm | (1) Beginner | Jeremy, Guildleader's House (near bank) |
Helm | (2) Novice | Michael, near the chef's cart |
Helm | (2) Novice | Jeremy, Guildleader's House (near bank) |
Helm | (2) Novice | Jeremy, Guildleader's House (near carpenter) |
Helm | (3) Apprentice | In the Inn |
Helm | (3) Apprentice | Adam, Metalsmith's Tent |
Helm | (3) Apprentice | House near Tannick, Priest of Tethys |
Helm | (5) Master | House near Tannick, Priest of Tethys |
Tips
(This section might be remade in the future.)
- Keep in mind you can also skill up off the appropriate level Sunken Treasure Chest from fishing maps. This is particularly useful at 60-70 range.
- If you pick a chest that you "barely have a chance of picking" (only having a few decimal skill points above the skill guidelines, i.e. 50.1 for a Journeyman chest) then you can get multiple skill gains from a single chest. This is due to the fact that skill points are awarded by action and not just by success.
- If you can gain from a chest while treasure hunting, attempt to lure the spawn away and come back to pick the chest before killing the spawn. When the last guardian dies, the chest automatically unlocks and you can no longer attempt to pick it.
NPC Trainers
The following NPCs can train your lockpicking skill to 30 for 3 :
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