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Your magery can raise naturally from just going on adventures and using your spells. |
Your magery can raise naturally from just going on adventures and using your spells. |
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β | If your |
+ | If your copper gain from killing monsters outweighs the cost of [[reagents]] killing a monster and healing yourself, you won't go bankrupt. |
30-40: Cast [[Heal]], Even though your success rate is very high you'll gain skill points quite easily at this level.<blockquote>Tip: Stick to [[graveyards]] at this skill level if you're able to kill [[Skeleton|skeletons]] and [[Zombie|zombies]]. Avoid having more than one hitting you at a time.</blockquote>40-60: Cast [[Greater Heal]], at this point you'll be unable to gain any skill points from the regular heal spell, and Greater Heal will fail a lot at first, so stick to [[graveyards]] or any moderately safe zone. <blockquote>Tip: If your [[evocation]] skill is high enough, casting [[Wall of Fire]] is an excellent way to kill several monsters effectively while standing still and healing yourself, remember that the fire will damage you if you stand in it.</blockquote>60-70: Continue casting [[Greater Heal]]. At this point, you have about a 75% chance of successfully casting the spell. So you're able to seek out harder challenges, such as the [[Halls of Corruption|corruption]] dungeon, if you're able to effectively kill [[Imp|imps]] and [[Hell Hound|hell hounds]]. |
30-40: Cast [[Heal]], Even though your success rate is very high you'll gain skill points quite easily at this level.<blockquote>Tip: Stick to [[graveyards]] at this skill level if you're able to kill [[Skeleton|skeletons]] and [[Zombie|zombies]]. Avoid having more than one hitting you at a time.</blockquote>40-60: Cast [[Greater Heal]], at this point you'll be unable to gain any skill points from the regular heal spell, and Greater Heal will fail a lot at first, so stick to [[graveyards]] or any moderately safe zone. <blockquote>Tip: If your [[evocation]] skill is high enough, casting [[Wall of Fire]] is an excellent way to kill several monsters effectively while standing still and healing yourself, remember that the fire will damage you if you stand in it.</blockquote>60-70: Continue casting [[Greater Heal]]. At this point, you have about a 75% chance of successfully casting the spell. So you're able to seek out harder challenges, such as the [[Halls of Corruption|corruption]] dungeon, if you're able to effectively kill [[Imp|imps]] and [[Hell Hound|hell hounds]]. |