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|[[Road Bandit|Bandit]] Bounty
 
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|[[File:Bandit tent.jpg|left|thumb|182x182px]]A small bandit camp is spawned in the indicated area. Two bandits are present initially and additional bandits spawn as their tent is damaged.
 
|[[File:Bandit tent.jpg|left|thumb|182x182px]]A small bandit camp is spawned in the indicated area. Two bandits are present initially and additional bandits spawn as their tent is damaged.
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Revision as of 18:11, 13 January 2019


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A Mission is a repeatable mission given by certain NPCs in each major Town. They are identified by a banner icon on the mini map and carry the 'Mission Dispatcher' title. When speaking to the NPC, they offer one of three random mission to seek out and destroy a given mob type. When the monster den is destroyed, they player is awarded coins deposited directly into their bank. Generally, the stronger the monster, the more reward is given. The player is given 40 minutes to complete the dispatch, and when accepted. a box appears on the right side of the screen showing the mission name and remaining time. Declining or canceling a mission will generate a new list of 3 random missions.

Each mission will carry the affix "in ___________" with the blank giving the area of the mission. The vast majority of these are somewhere in the Wilderness. The wold map is also marked with the same icon used to note the location of the Mission Dispatcher. Each enemy spawned by the mission will award +20 karma when killed. Generally, it is best to kill the enemies as they spawn rather than try to destroy the den first since all the enemies will despawn when the den is destroyed.

Dispatches

Below is a list of currently available dispatches:

Name Description Reward Other
Wolves on the prowl A wolf den is spawned in the indicated area. Two wolves are present initially and additional wolves spawn as the den is damaged. For beginners with skill less than 30.
Bears Sighted
Bear lair
A bear lair is spawned in the indicated area. Two wild bears are present initially and additional bears spawn as the lair is damaged.
1 Silver 33 Copper For Apprentice-ranked skill levels (~30)
Spider Infestation A spider nest is spawned in the indicated area. Two spiders are present initially and additional spiders spawn as the nest is damaged.
Bandit Bounty
Bandit tent
A small bandit camp is spawned in the indicated area. Two bandits are present initially and additional bandits spawn as their tent is damaged.
Between 3 Silver 30 Copperand 3 Silver 69 Copper
Living Dead An obelisk is spawned in the indicated area along with two stronger-than-average zombies. Additional zombies spawn as the obelisk is damaged. Between 4 Silver 95 Copper and 8 Silver 12 Copper
Ork Raiders
Ork tent
An ork tent is spawned at the indicated area. Unlike other missions, this one spawns with four enemies. Two red-named orks spawn in addition to the two accompanying the tent. The red-named orks are lootable and don't despawn when the tent is destroyed, unlike other mission-spawned enemies.
Between 8 Silver 14 Copper and 11 Silver 87 Copper Skill level 60 recommended. Skills below 60 will not grow when fighting these mobs.
Ground Shakes! A giant bonfire is spawned at the indicated area along with two Bugbear enemies. This is currently the highest level mission available. As per usual, additional Bugbears will spawn as the bonfire is damaged until it is destroyed. Between 14 Silver 08 Copper and 14 Silver 24 Copper Giantslayer weapon recommended; skill level 80 recommended.

Mission obtainable at around 82 weapon skill.