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{{Version|Early Access v0.9.0}}
Prestige Abilities are extra abilities your character can learn in addition to the basic weapon [[Ability|abilities]].
 
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'''Prestige Abilities''' are extra abilities your character can learn in addition to the basic weapon and skill [[Ability|abilities]].
   
  +
These abilities are learned by meeting specific skill requirements, completing profession quests and earning enough Ability Points to pay for the ability. You can find your abilities by accessing your character window and clicking on the red book at his feet or by clicking the red book in the player tool bar located on the bottom right of the UI.[[File:prestrigegebooklocation.jpg|thumb|Prestige Ability Book]]
Each ability has three tiers, marked with roman numerals, for example "Backstab I", "Backstab II" and "Backstab III", with the higher levels providing more power to the ability in some way.
 
   
  +
A player can learn a maximum of 1 ability from each tier and learn a total of 3 abilities. Trying to train a 4th will prompt you to swap the ability you currently have for that tier.
These abilities are learned via green prestige skill books that drop in the world that will simply be titled the name of the prestige ability. Each prestige ability requires the character know a certain skill to an adequate level, and the book will show the requirement to learn the ability. It also costs a certain amount of ability points (visible on your character sheet by hitting '''"C"'''), specifically 1 for level I, 10 for level II, and 50 for level III. If your character meets all the criteria, you can visit the appropriate trainer in town to consume the book and add the ability to your hotbar.
 
 
Prestige abilities are permanent unless overridden by a different ability.
 
 
A character may learn three abilities of any level (for example, three level 1 abilities), but may only have three learned at once, and can only learn one version of a single ability (attempting to learn Snipe II while already having Snipe I will result in the second level version overwriting the first level version).
 
 
Attempting to learn a 4th prestige ability will prompt the player to pick one of the currently existing known ones to replace with the new ability.
 
   
 
== Requirements ==
 
== Requirements ==
 
To train a prestige ability you need fulfill three requirements.
 
To train a prestige ability you need fulfill three requirements.
  +
#You must complete the [[Professions]] Quests for the abilities you would like to learn. If you only require a tier 2 fighting ability then you only need to complete up to master on the fighter profession.
#You must first obtain a prestige skill book. Each individual ability has a prestige book meaning you can mix and match prestige abilities from all of the classes.
 
 
#You need the requisite amount of ability points depending on the tier of prestige ability you are training. Ability points are obtained by gaining prestige experience by killing monsters. Gaining 1000 prestige experience gives you 1 Ability Point
 
#You need the requisite amount of ability points depending on the tier of prestige ability you are training. Ability points are obtained by gaining prestige experience by killing monsters. Gaining 1000 prestige experience gives you 1 Ability Point
 
#*Level 1: 3 Point
 
#*Level 1: 3 Point
#*Level 2: 10 Points
+
#*Level 2: 15 Points
#*Level 3: 25 Points
+
#*Level 3: 30 Points
 
#You must have the requisite skill levels on your character. This requirement varies by prestige ability and level.
 
#You must have the requisite skill levels on your character. This requirement varies by prestige ability and level.
  +
[[File:prestigeui.jpg|thumb|left|Prestige ability UI]]
== Levels ==
 
   
Each prestige ability has 3 levels.
 
   
  +
The exact skill requirements differ for each level. Some abilities require multiple skills to be at the same skill level. Some abilities only require a single skill out of a set of skills.
 
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== Prestige Abilities List and Details ==
 
== Prestige Abilities List and Details ==
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
 
|-
 
|-
! Name
+
!Name
 
!Image
 
!Image
  +
!Description
!Discipline
 
  +
!Level Required
!Cost
 
  +
!Ability Points required
!Requirement|| Skill || Description
 
  +
!Skills Required
!Cast time (sec)
 
!Duration (sec)|| Cooldown (Seconds)
 
 
|-
 
|-
  +
!colspan="6"| [[Professions|Fighter Profession]]
|[[Adrenaline Rush]]
 
|[[File:AdrenalineRush.png|frameless]]
 
|[[Fighter]]
 
|25
 
|80
 
|[[Vigor]], [[Light Armor Proficiency|Light Armor]]
 
|Feel a rush of adrenaline and restore stamina rapidly.
 
|
 
|
 
|120
 
 
|-
 
|-
|[[Charge]]
+
|[[Dart]]
|[[File:ChargeCharge.png|frameless]]
+
|[[File:DartDart.png|framless]]
  +
|Increase movement speed by 30% for 8 seconds<br>
|[[Fighter]]
 
  +
1 min cooldown
|10
 
  +
| rowspan="2" | Journeyman <br>
|60
 
  +
Min 50 in required skills
|[[Bashing]]/[[Slashing]]/[[Brawling]]/[[Lancing]]/[[Piercing]], [[Vigor]]
 
  +
| rowspan="2" |3 points
|Charge at your target and stun them for 3 seconds.
 
  +
|rowspan="8"|
|
 
  +
*[[Weapon Skill]]
|3
 
  +
*[[Martial Prowess]]
|20
 
  +
*[[Healing]]
  +
*[[Vigor]]
 
|-
 
|-
 
|[[Hamstring]]
 
|[[Hamstring]]
 
|[[File:HamstringHamstring.png|frameless]]
 
|[[File:HamstringHamstring.png|frameless]]
  +
|Reduces your targets run speed by 50% for 8 sec.<br>
|[[Fighter]]
 
  +
1 min. Cooldown
|3
 
|40
+
|-
|[[Vigor]]
+
|[[Charge]]
  +
|[[File:ChargeCharge.png|frameless]]
|Reduces your targets runspeed by 50% for 6 seconds.
 
  +
|Charge at your target and stun them for 3 seconds<br>
|
 
  +
45 Sec. Cooldown & 10 meter range
|6
 
  +
|rowspan="3"| Master <br>
|20
 
  +
Min 80 in required skills
  +
|rowspan="3"|15 points
 
|-
 
|-
 
|[[Shield Bash]]
 
|[[Shield Bash]]
 
|[[File:ShieldBashShieldBash.png|frameless]]
 
|[[File:ShieldBashShieldBash.png|frameless]]
  +
|Stun the target for 12 seconds (reduced to 4 seconds if a player)<br>
|[[Fighter]]
 
  +
1 Min Cooldown & requires a shield
|10
 
|60
 
|[[Heavy Armor Proficiency|Heavy Armor]], [[Blocking]]
 
|Stun the target for 8 seconds. Reduced to 4 seconds for players.
 
|
 
|8/4
 
|15
 
 
|-
 
|-
 
|[[Stun Strike]]
 
|[[Stun Strike]]
 
|[[File:StunStrikeStunStrike.png|frameless]]
 
|[[File:StunStrikeStunStrike.png|frameless]]
  +
|Stun all enemies 4 yards in front of you for 5 seconds (reduced to 3 for players)<br>
|[[Fighter]]
 
  +
20 Sec. Cooldown
|3
 
|40
+
|-
|[[Lancing]]
+
|[[Adrenaline Rush]]
  +
|[[File:AdrenalineRush.png|framless]]
|Stun all enemies 4 yards in front of your for 5 seconds. Stuns players
 
  +
|Feel a rush of adrenaline and restore stamina rapidly<br>
for 3 seconds.
 
  +
2 Min. Cooldown
|
 
  +
|rowspan="3"| Grandmaster <br>
|5/3
 
  +
Min 100 in required skills
|20
 
  +
|rowspan="3"|30 points
  +
|-
  +
|[[Evasion]]
  +
|[[File:EvasionEvasion.png|framless]]
  +
|Increase evasion by 10 for 7 seconds.<br>
  +
30 second Cooldown
 
|-
 
|-
 
|[[Vanguard]]
 
|[[Vanguard]]
|[[File:VanguardVanguard.png|frameless]]
+
|[[File:VanguardVanguard.png|framless]]
  +
|Movement speed reduced by 20%, Damage received reduced by 80%, Half of all damage received is reflected. Duration 5 seconds.<br>
|[[Fighter]]
 
  +
2 Min. Cooldown
|25
 
|80
 
|[[Heavy Armor Proficiency|Heavy Armor]], [[Blocking]]
 
|Movement speed reduced by 20%. Damage received reduced by 80%.
 
Half of all recieved is reflected. Duration 5 seconds.
 
|
 
|5
 
|30
 
 
|-
 
|-
  +
!colspan="6"| [[Professions|Mage Profession]]
|[[Empower]]
 
|[[File:EmpowerEmpower.png|frameless]]
 
|[[Mage]]
 
|3
 
|80
 
|[[Evocation]], [[Manifestation]]
 
|Your heal spells will do 80% healing to friendly targets within 8 yards
 
of target. Lasts 10 seconds.
 
|
 
|10
 
|30
 
|-
 
|[[Mage Armor]]
 
|[[File:MageArmorMageArmor.png|frameless]]
 
|[[Mage]]
 
|25
 
|80
 
|[[Evocation]], [[Manifestation]]
 
|Prevents interruptions & reflects spell damage back at the attacker
 
to a total of 200 damage. Duration 10 seconds.
 
|
 
|10
 
|60
 
 
|-
 
|-
 
|[[Meditation]]
 
|[[Meditation]]
 
|[[File:MeditationMeditation.png|frameless]]
 
|[[File:MeditationMeditation.png|frameless]]
  +
|Increase Mana Regeneration significantly for 30 seconds while standing still.<br>
|[[Mage]]
 
  +
2 min. Cooldown
|25
 
  +
|rowspan="2" | Journeyman <br>
|80
 
  +
Min 50 in required skills
|[[Manifestation]]
 
  +
|rowspan="2" |3 points
|Increase mana regeneration significantly for 30 seconds, while
 
  +
|rowspan="6"|
standing still.
 
  +
*[[Evocation]]
|
 
  +
*[[Manifestation]]
|30
 
  +
*[[Magic Affinity]]
|?
 
  +
*[[Channeling]]
|-
 
|[[Silence]]
 
|[[File:SilenceSilence.png|frameless]]
 
|[[Mage]]
 
|10
 
|60
 
|[[Channeling]], [[Evocation]]
 
|Silences the target from spellcasting for 3 seconds. If silenced during
 
casting. Silence duration is increased by 2 seconds.
 
|
 
|
 
|20
 
 
|-
 
|-
 
|[[Spell Chamber]]
 
|[[Spell Chamber]]
 
|[[File:SpellChamberSpellChamber.png|frameless]]
 
|[[File:SpellChamberSpellChamber.png|frameless]]
  +
|When activated, the next spell cast (5 difficulty or less) maybe stored and released at will.<br>
|[[Mage]]
 
  +
1 min. Cooldown
|3
 
|40
 
|[[Evocation]]
 
|When activated, the next spell cast (5 difficulty or less) may be
 
stored and released at will.
 
|
 
|
 
|60
 
 
|-
 
|-
|[[Ice Barrier]]
+
|[[Empower]]
|[[File:IceBarrierIceBarrier.png|frameless]]
+
|[[File:EmpowerEmpower.png|frameless]]
  +
|Your heal spells will do 50% more healing to friendly targets within 8 yards of user. Lasts 10 seconds.<br>
|[[Mage]]
 
  +
1 min. Cooldown.
|10
 
  +
|rowspan="2"| Master <br>
|60
 
  +
Min 80 in required skills
|[[Evocation]], [[Manifestation]]
 
  +
|rowspan="2"|15 points
|Summon an ice barrier, becoming immobile and immune to damage.
 
Cannot cast, use abilities or items. Duration 5 seconds.
 
|
 
|
 
|60
 
 
|-
 
|-
|[[Dart]]
+
|[[Silence]]
  +
|[[File:SilenceSilence.png|frameless]]
  +
|Silences the target from spellcasting for 3 seconds. If silenced during casting Silence duration is increased by 2 seconds.<br>
  +
30 sec. Cooldown, 15 yard range.
  +
|-
  +
|[[Mage Armor]]
 
|[[File:DartDart.png|frameless]]
 
|[[File:DartDart.png|frameless]]
  +
|Prevents interruptions & reflects spell damage back at attacker to a total of 200 damage. Duration 10 seconds.<br>
|[[Rogue]]
 
  +
2 min. Cooldown
|3
 
  +
|rowspan="2"| Grandmaster <br>
|40
 
  +
Min 100 in required skills
|[[Light Armor Proficiency|Light Armor]]
 
  +
|rowspan="2"|30 points
|Increase movement speed by 30% for 5 seconds.
 
|
 
|
 
|30
 
 
|-
 
|-
|[[Evasion]]
+
|[[Ice Barrier]]
|[[File:EvasionEvasion.png|frameless]]
+
|[[File:IceBarrierIceBarrier.png|framless]]
  +
|Summon and ice barrier, becoming immobile and imune to damage. Cannot Cast, use abilities or items. Duration 5 Seconds.<br>
|[[Rogue]]
 
  +
1 min. Cooldown.
|10
 
|60
 
|[[Light Armor Proficiency|Light Armor]]
 
|Increase evasion by 10 for 7 seconds.
 
|
 
|
 
|30
 
 
|-
 
|-
  +
!colspan="6"| [[Professions|Rogue Profession]]
|[[Hunters Mark]]
 
|[[File:HuntersMarkHuntersMark.png|frameless]]
 
|[[Rogue]]
 
|25
 
|80
 
|[[Archery]]
 
|Mark your target, preventing them from hiding/cloaking and increases
 
all bow damage received by 9.99% for 30 seconds.
 
|
 
|
 
|10
 
|-
 
|[[Stun Shot]]
 
|[[File:StunShotStunShot.png|frameless]]
 
|[[Rogue]]
 
|10
 
|80
 
|[[Vigor]], [[Archery]]
 
|Stun your target for 5 seconds, 3 seconds for players.
 
|
 
|
 
|10
 
 
|-
 
|-
 
|[[Vanish]]
 
|[[Vanish]]
 
|[[File:VanishVanish.png|frameless]]
 
|[[File:VanishVanish.png|frameless]]
  +
|Instantly hide. Removes all player debuffs.<br>
|[[Rogue]]
 
  +
1 min. Cooldown
|25
 
  +
|rowspan="1"| Grandmaster <br>
|80
 
  +
Min 100 in required skills
|[[Hiding]], [[Stealth]]
 
  +
|rowspan="1"|30 points
|Instantly hide. Removes all player debuffs.
 
  +
|colspan="1"|
|
 
  +
*[[Hiding]]
|
 
  +
*[[Stealth]]
|8 minutes
 
|-
 
|[[Wound]]
 
|[[File:WoundWound.png|frameless]]
 
|[[Rogue]]
 
|3
 
|40
 
|[[Archery]]
 
|Wound your target, slowing them by 70% for 3 seconds. 0.5 second
 
cast time.
 
|
 
|
 
|10
 
 
|}
 
|}
   

Latest revision as of 07:36, 24 September 2019


The information in this article is up-to-date as of version Early Access v0.9.0.

Prestige Abilities are extra abilities your character can learn in addition to the basic weapon and skill abilities.

These abilities are learned by meeting specific skill requirements, completing profession quests and earning enough Ability Points to pay for the ability. You can find your abilities by accessing your character window and clicking on the red book at his feet or by clicking the red book in the player tool bar located on the bottom right of the UI.

Prestrigegebooklocation

Prestige Ability Book

A player can learn a maximum of 1 ability from each tier and learn a total of 3 abilities. Trying to train a 4th will prompt you to swap the ability you currently have for that tier.

Requirements[ | ]

To train a prestige ability you need fulfill three requirements.

  1. You must complete the Professions Quests for the abilities you would like to learn. If you only require a tier 2 fighting ability then you only need to complete up to master on the fighter profession.
  2. You need the requisite amount of ability points depending on the tier of prestige ability you are training. Ability points are obtained by gaining prestige experience by killing monsters. Gaining 1000 prestige experience gives you 1 Ability Point
    • Level 1: 3 Point
    • Level 2: 15 Points
    • Level 3: 30 Points
  3. You must have the requisite skill levels on your character. This requirement varies by prestige ability and level.
Prestigeui

Prestige ability UI











Prestige Abilities List and Details[ | ]

Name Image Description Level Required Ability Points required Skills Required
Fighter Profession
Dart framless Increase movement speed by 30% for 8 seconds

1 min cooldown

Journeyman

Min 50 in required skills

3 points
Hamstring HamstringHamstring Reduces your targets run speed by 50% for 8 sec.

1 min. Cooldown

Charge ChargeCharge Charge at your target and stun them for 3 seconds

45 Sec. Cooldown & 10 meter range

Master

Min 80 in required skills

15 points
Shield Bash ShieldBashShieldBash Stun the target for 12 seconds (reduced to 4 seconds if a player)

1 Min Cooldown & requires a shield

Stun Strike StunStrikeStunStrike Stun all enemies 4 yards in front of you for 5 seconds (reduced to 3 for players)

20 Sec. Cooldown

Adrenaline Rush framless Feel a rush of adrenaline and restore stamina rapidly

2 Min. Cooldown

Grandmaster

Min 100 in required skills

30 points
Evasion framless Increase evasion by 10 for 7 seconds.

30 second Cooldown

Vanguard framless Movement speed reduced by 20%, Damage received reduced by 80%, Half of all damage received is reflected. Duration 5 seconds.

2 Min. Cooldown

Mage Profession
Meditation MeditationMeditation Increase Mana Regeneration significantly for 30 seconds while standing still.

2 min. Cooldown

Journeyman

Min 50 in required skills

3 points
Spell Chamber SpellChamberSpellChamber When activated, the next spell cast (5 difficulty or less) maybe stored and released at will.

1 min. Cooldown

Empower EmpowerEmpower Your heal spells will do 50% more healing to friendly targets within 8 yards of user. Lasts 10 seconds.

1 min. Cooldown.

Master

Min 80 in required skills

15 points
Silence SilenceSilence Silences the target from spellcasting for 3 seconds. If silenced during casting Silence duration is increased by 2 seconds.

30 sec. Cooldown, 15 yard range.

Mage Armor DartDart Prevents interruptions & reflects spell damage back at attacker to a total of 200 damage. Duration 10 seconds.

2 min. Cooldown

Grandmaster

Min 100 in required skills

30 points
Ice Barrier framless Summon and ice barrier, becoming immobile and imune to damage. Cannot Cast, use abilities or items. Duration 5 Seconds.

1 min. Cooldown.

Rogue Profession
Vanish VanishVanish Instantly hide. Removes all player debuffs.

1 min. Cooldown

Grandmaster

Min 100 in required skills

30 points